this post was submitted on 07 Aug 2025
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[–] CodeBlooded@programming.dev 2 points 1 day ago

It’s probably not a problem… probably

[–] Shanmugha@lemmy.world 2 points 1 day ago* (last edited 1 day ago)

Chingada madre!

(Jackie, Cyberpunk 2077. See you in major leagues, my dear friend)

[–] JackbyDev@programming.dev 6 points 1 day ago (1 children)

I don't remember the exact line, but in Metal Gear Rising: Revengence they say something to the effect of "Just like the WMDs and Iraq!" Referring to how the US used a lie as a false pretext for invasion. It was just so straightforward and direct. Even today that would still be crazy, but that game has been out for a while. Pretty bold to put it in.

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And remember, bad times are just times that are bad.

[–] charonn0@startrek.website 130 points 2 days ago (2 children)

"Here come the test results: 'You are a horrible person'. That's what it says, 'a horrible person'. We weren't even testing for that!"

[–] ramble81@lemmy.zip 50 points 2 days ago

“Oh, It’s you.”

Never thought a robot could throw so much shade with just three words.

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[–] JRaccoon@discuss.tchncs.de 20 points 1 day ago (1 children)

It's a-me, Mario!

From Assassin's Creed 2. Might be known from some other game too, I dunno.

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[–] BussyGyatt@feddit.org 7 points 1 day ago
[–] archonet@lemy.lol 5 points 1 day ago* (last edited 1 day ago) (1 children)

Hello, my name is Dr. Glenn Pierce, and by now you may have realized that all of this has happened exactly the way it was supposed to. You see, everyone who comes to the institute does so because they feel they are no longer in control of something important to them. But, more often than not, the problem is not that the problems we face can't be solved; the problem is that we become so afraid of failure that we refuse to see our problems from a new perspective -- and so we do the same things again, and again, and again. And therein of course, we find exactly the failure we were looking for.

Your life will always be a struggle, and you will always have problems. But today, you had the chance to see things differently. Even though it meant facing obstacles that seemed impossible at first, you thought outside the box - and you overcame them. Because you saw things from every angle, you understood them for what they really were. Because you kept moving forward, no matter how far off the path you were told you were headed, or how unexpected it became...you found your way.

In a few minutes, you'll be back in the real world, and some part of you will say that none of this was real: So how could it have meant anything? But -- just like the power of perspective itself -- it will have been as real as you believed it to be. All you've got to do is... wake... up.

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[–] flesh@lemmy.zip 6 points 1 day ago

There's no shame in it, Raziel - revenge is motivation enough. At least it's honest. Hate me, but do it honestly.

[–] yermaw@sh.itjust.works 53 points 2 days ago (1 children)

"The right person in the wrong place can make all the difference in the world" - Half Life 2

The creepy gait of his voice gives me goosebumps every time.

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[–] ivanafterall@lemmy.world 80 points 2 days ago (3 children)

Anything Glados from Portal 1/2--still one of very, very few games to actually make me laugh. But also the Cave Johnson "when life gives you lemons" rant comes to mind, because it's both funny and poignant.

[–] Mister_Feeny@fedia.io 53 points 2 days ago (1 children)

Everything in Portal 2 is gold, but if you shout out both GladOs AND Cave, I feel like Wheatley deserves a mention as well.

"Most test subjects do experience some cognitive deterioration after a few months in suspension. Now you've been under for... quite a lot longer, and it's not out of the question that you might have a very minor case of serious brain damage. But don't be alarmed, alright? Although, if you do feel alarm, try to hold onto that feeling because that is the proper reaction to being told you have brain damage."

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[–] drmoose@lemmy.world 42 points 2 days ago (1 children)

Favorite Glados ones:

  • “We both said a lot of things that you’re going to regret.”
  • “That thing you burned up isn't important to me; it's the fluid catalytic cracking unit. It makes shoes for orphans... Nice job breaking it, hero.”

And Cave Johnson:

  • “When life gives you lemons, don’t make lemonade! Get mad! I don’t want your damn lemons! Demand to see life’s manager!”
  • “Science isn’t about why. It's about why not.”
[–] ivanafterall@lemmy.world 33 points 2 days ago

Had to look it up to refresh my memory:

  • "Nice job breaking it, hero."

  • "You are not a good person. You know that, right? Good people don't get up here."

  • "Here come the test results: You are a horrible person. We weren't even testing for that."

  • "Congratulations on beating the odds and somehow managing to pack on a few pounds."

You really need the full 2-minute audio of the lemons bit to get the gist. J.K. Simmons did an amazing job balancing funny and, "oh shit, am I...sad!?!?...during the silly, funny puzzle game!?"

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[–] Tollana1234567@lemmy.today 4 points 1 day ago (2 children)

"death will not save you from me"-diablo

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[–] 2deck@lemmy.world 1 points 1 day ago

Problem: Seems like the point of this game is victory. The absence of defeat on all fronts. Victory in business ventures and creative undertakings. Victory in love and over other people. Political victory. Ideological victory. Hell, even sexual victory. Definitely a lot of object-based victories, too - having things and not losing them. One problem, though: not a lot of victors in sight. Everyone’s mostly losing. Why is that? And how do you not lose?

Solution: How not to lose? It is impossible not to. The world is balanced on the edge of a knife. It’s a game of frayed nerves. You’re pushed on by numbers and punitive measures: pain, rejection, and unpaid bills. You can either play or you can crawl under a boat and waste away - turn into salt or a flock of seagulls. Your enemies would love that. Or you can fight. The only way to load the dice is to keep on fighting.

[–] Almacca@aussie.zone 12 points 1 day ago

"What kind of idiot are you?"

"I dunno. The good kind?"

Bulletstorm.

[–] Hossenfeffer@feddit.uk 47 points 2 days ago (1 children)
[–] magic_lobster_party@fedia.io 22 points 2 days ago (1 children)

War has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. War - and its consumption of life - has become a well-oiled machine.

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"(while looking into the mirror) Despite everything, it's still you.", from Undertale.

Also a bunch of lines from the Happy Happy cult members in Earthbound.

"Damn, I look GOOD" Duke Nukem.

[–] pedz@lemmy.ca 48 points 2 days ago (2 children)
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[–] koetje78@feddit.nl 26 points 2 days ago (1 children)

All your base are belong to us.

[–] pinball_wizard@lemmy.zip 4 points 1 day ago

"How are you gentlemen?"

[–] amorpheus@lemmy.world 9 points 1 day ago* (last edited 1 day ago)

Statement: I see you have purchased me, master. I find this a satisfactory arrangement. Am I to accompany you now? Shall I kill something for you?

HK-47 from Knights Of The Old Republic is probably my favorite source of quotes: https://starwars.fandom.com/wiki/Wookieepedia:Quote_of_the_Day/Archive/HK-47

  • I was most proud to have partaken in the political system of the galaxy. During the time [the senator] possessed me, he gained significant rank. Given enough time, I believe he could have become chancellor. I even eliminated a few key opponents that he did not ask for. Freebies, if you will.
  • Query: Would you rather be caught with contraband that is very illegal or just a little illegal?
  • Droids tend to blend into the background, like a bench or a card table. Mockery: Droid, fetch this. Droid, translate that. Droid, clean out the trash compactor. Part of the love of my function comes when the ‘furnishings’ pull out tibanna-powered rifles and point them at the owners' heads.
  • Observation: I am a droid, master, with programming. Even if I did not enjoy killing, I would have no choice. Thankfully, I enjoy it very much.
[–] jarmitage@mander.xyz 49 points 2 days ago (2 children)

Had to be me. Someone else might have gotten it wrong.

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[–] terraborra@lemmy.nz 48 points 2 days ago (2 children)

You must construct additional pylons.

Words to live by.

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[–] JackbyDev@programming.dev 3 points 1 day ago

This always stuck with me. From Braid. Particularly the bonded paragraphs. I added the whole section for completeness.

Tim is off on a search to rescue the Princess. She has been snatched by a horrible and evil monster. This happened because Tim made a mistake.

Not just one. He made many mistakes during the time they spent together, all those years ago. Memories of their relationship have become muddled, replaced wholesale, but one remains clear: the princess turning sharply away, her braid lashing at him with contempt.

He knows she tried to be forgiving, but who can just shrug away a guilty lie, a stab in the back? Such a mistake will change a relationship irreversibly, even if we have learned from the mistake and would never repeat it. The princess's eyes grew narrower. She became more distant.

Our world, with its rules of causality, has trained us to be miserly with forgiveness. By forgiving too readily, we can be badly hurt. But if we've learned from a mistake and become better for it, shouldn't we be rewarded for the learning, rather than punished for the mistake?

What if our world worked differently? Suppose we could tell her: 'I didn't mean what I just said,' and she would say: 'It's okay, I understand,' and she would not turn away, and life would really proceed as though we had never said that thing? We could remove the damage but still be wiser for the experience.

Tim and the Princess lounge in the castle garden, laughing together, giving names to the colorful birds. Their mistakes are hidden from each other, tucked away between the folds of time, safe.

[–] ryathal@sh.itjust.works 15 points 1 day ago (1 children)

Had to be me, someone else might've gotten it wrong.

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[–] laughing_hard@lemmy.world 39 points 2 days ago (5 children)

All your base are belong to us.

[–] pinball_wizard@lemmy.zip 3 points 1 day ago

We get signal!

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[–] Jerb322@lemmy.world 8 points 1 day ago

"GET OVER HERE!"

[–] Deflated0ne@lemmy.world 13 points 1 day ago (2 children)

"The thing about happiness is that you only know you had it when it's gone. I mean, you may think to yourself that you're happy. But you don't really believe it. You focus on the petty bullshit, or the next job, or whatever. It's only looking back by comparison with what comes after that you really understand, that's what happiness felt like."

-Conrad Kellogg; Fallout 4.

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[–] jpeps@lemmy.world 2 points 1 day ago

"I don't think I can forgive you for that."

"...but I'd like to try."

[–] frank@sopuli.xyz 34 points 2 days ago* (last edited 2 days ago)

Lots of good bioshock quotes, but the standout:

We all make choices, but in the end our choices make us

[–] wraithcoop@programming.dev 7 points 1 day ago (1 children)

GET UP ON THE HYDRA'S BACK

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[–] 2ugly2live@lemmy.world 9 points 1 day ago (1 children)

A man chooses, and slave obeys.

[–] amorpheus@lemmy.world 8 points 1 day ago

When Picasso became bored of painting people, he started representing them as cubes and other abstract forms. The world called him a genius! I've spent my entire surgical career creating the same tired shapes, over and over again: the upturned nose, the cleft chin, the ample bosom. Wouldn't it be wonderful if I could do with a knife what that old spaniard did with a brush?

[–] littleomid@feddit.org 31 points 2 days ago (2 children)

I’m here to kick ass and chew bubblegum. I know it’s from a carpenter film, but I heard it first in Duke Nukem.

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[–] Kaijobu@discuss.tchncs.de 2 points 1 day ago

Everything that lives is designed to end. We are perpetually trapped... in a never-ending spiral of life and death. Is it a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle... and wonder if we'll have the chance to kill him.

[–] kureta@lemmy.ml 11 points 1 day ago

"I'm here to kick ass and chew bubblegum, and I'm all outta gum" from Duke Nukem (originally from the movie "They Live").

"Nah" -System Shock 2

[–] funkyfarmington@lemmy.world 2 points 1 day ago

"This is the min.... THIS IS THE WARSHIP KUUN-LAN"

[–] nul9o9@lemmy.dbzer0.com 2 points 1 day ago

I don't want this life...

I don't know if its my favorite, but man it hits hard hearing that.

[–] GraniteM@lemmy.world 15 points 2 days ago

What is a man? A miserable little pile of secrets.

[–] gAlienLifeform@lemmy.world 15 points 2 days ago (2 children)

0.000% of Communism has been built. Evil child-murdering billionaires still rule the world with a shit-eating grin. All he has managed to do is make himself sad. He is starting to suspect Kras Mazov fucked him over personally with his socio-economic theory. It has, however, made him into a very, very smart boy with something like a university degree in Truth. Instead of building Communism, he now builds a precise model of this grotesque, duplicitous world.

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