Let's hope they learned how to properly pace development and to handle a launch this time around.
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Just looking up what 'preproduction' actually means : They are in the planning stages, but they haven't started 'making' the game yet. Cyberpunk (1) development took four years.
Spicy take: I hope they dump 2077's engine and go Unreal.
I recently followed this guide to try and set up "optimized" path tracing (no raster lighting, with everything raytraced) in 2077, and on my lowly RTX 3090 it runs like cold molasses. Not a chance. Raster + RT reflections is all I can manage, and it looks... good.
Meanwhile, I've also been playing Satisfactory (an Unreal Engine game from a comparatively microscopic studio), and holy moly. Unreal Engine's dynamic lighting looks scary good. Like, I get light bounces and reflections and everything, and it runs at like quadruple the FPS in hilariously complex areas, again, with a fraction of the dev effort.
Cryengine in KCD2 is rather sick as well, though probably less tuned for urban landscapes.
...So why don't they save a few years and many millions, and just go with one of those instead of poorly reinventing the wheel?
I have good news for you. The first information released on the sequel was that it's being built in unreal.
That's what I get for not clicking through!
Good! I can see a ton of gamers complaining about this endlessly, but switching to anything but in-house is a great move IMO.
Huh, so it's taking place in 2 AD instead of 2077. Weird direction to take.
ha!
maybe it's 2 AV (after V)
Just another 8-10 years before we get to play it guys!
Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.
I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.
I would be 100% ok with it being on the same level as the first, just with a different story, characters, etc. Hell, they could reuse 90% of the city as well.
I don’t know how you one-up the first game.
Well, after playing Baldur's Gate 3, I've got no shortage of ideas. I really enjoyed Cyberpunk, but "this is the strength option" and "this is the hacker option" are nothing compared to how BG3 lets you come up with your own solutions through its systems.
This one won't have Path Tracing, the GPU will absorb light from the atmosphere and project it onto your screen at 15 fps.
I don't care.
Shut up about the game.
Don't fucking say a thing about it until its like 6 months from launch.
Did they learn nothing from last time?!
You can start any time, for example ignore the news?
I will put it on my calendar for 2035.
By the time Cyberpunk 2 comes out, I’ll have my own Keanu installed in my brain.
You won't get Keanu. You'll get trump
I just got 2077 after however many years. 50 hours, I know the end is like the next mission or two but I don't want it to end. Easily my favorite game ever. Guess I'll get another play through in 5 years before I play the sequel after its released and has a couple years of debugging.