Yes. You could already do that in the OG Oblivion. The regions of Tamriel were already mapped out.
In Skyrim you also have the chance to spot the Imperial capital. It exists as a low poly model in-game.
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Yes. You could already do that in the OG Oblivion. The regions of Tamriel were already mapped out.
In Skyrim you also have the chance to spot the Imperial capital. It exists as a low poly model in-game.
That cover picture looks an awful lot like BG3
Call me when you can actually move between regions.
That game is called Arena. It was the first Elder Scrolls game.
Daggerfall as well, right?
Technically, though Arena was all of Tamriel and Daggerfall was High Rock, northern Hammerfell and the disputed territory of Orsinium
You can do that since 2015 when the Imperial City was added to The Elder Scrolls Online
Unfortunately, that would require me to play an MMO, so that's out.
Can you move between them in Elder Scrolls Online? I’ve never played myself, but it would be cool to walk between the locations.
I've only ever played it for short spans of time, but Im pretty sure you can. I don't know how seemless it is.
.. yeah Skyrim the region exists just next door to Cyrodiil, crazy that.
Yes, it appears to be true; according to numerous posts all over Reddit and Twitter, you can see
Wow. Article based on social media posts. Didn't even try it themselves. Garbage.
Ai slop articles about vidya
This photo is the BG3 home screen lmao
It’s also inspired by „the wanderer“ painting that has been referenced a million times without most people even realizing that yes, someone did that first.
Yeah I mean they straight ripped it off lol
Just like you can see cyrodiil from skyrim.
But sure, let's make an stupid article about it.
ad revenue isn't gonna generate itself
If we can generate content with Ai I'm sure we can generate views too. Just an endless ouroboros of Ai generating and viewing it's own shit to milk ad money.
You can see the mountain range that borders 2 countries? Stop the fucking presses.
Are you sure? It looks similar but its not the same.
So I know nothing about the games but each are set in the same world and right next to each other? Do they take place in the same timeframe?
Reminds me a bit of RDR1 and RDR2
Oblivion and Skyrim are 200 years apart, but geographically border each other. Classic Oblivion didn't render Skyrim, but that was more for technical reasons than anything else. If you get high enough up in Skyrim on a clear day you can see the entire continent.
The first good thing I read about the polished version of the game. The bar is really low with Bethesda
Im confused? I have heard mostly positive things about the game.
I read it's badly optimised and even monster PCs cant run it smoothly. It crashes a lot. It's 55€... for a remaster, not even a remake.
At least you can see a Mountain of skyrim.
Even steam reviews from the first day fans are only around 80% positive, which says a lot for the early stage (KCD2 is at 94%, oblivion GOTY is 95%), and most complain about Performance issues and that they cant get more than 60fps
It's a hard pass for me and feels like a money grab.
The article were commenting on feels sponspred
That's Unreal Engine 5 for you. Expect anything made with UE5 to be this way.
Sure, blame the engine.
Why would they even pick it up as their choice of they dont expect better results? Maybe because it's the least effort, the cheapest solution? I'm just speculating here, but when I expect UE5 to always suck, it wouldn't be my choice if I had quality in mind.
You'll expect it to always suck because you're the consumer. UE has, since UE4, put itself in the position of being the number 1 go-to engine everyone thinks about when doing amazing visuals as easily and cheaply as possible. Even indie devs instantly think about Unreal when thinking about good looking graphics.
So yes, I blame the engine for making itself a cheap, lazy way of making great looking graphics, because it's even effecting how GPU's are being developed.
No, you were the one that told me that it always sucks, it has nothing to do with my expectations.
I expect a good company to know and work with good tools, not cheap ones.
It starts with handyman and shouldnt stop at game development.
If I hire a company and they come with dirty tools known to be bad, I send them home and hire someone that knows and values their work.
If youre a one man company I don't care as much as if you were one of the biggest out there pretending to be the best.
Blaming the company that created the tool is not the way, it's the professionals that use it.
I expect a good company to know and work with good tools, not cheap ones.
Then you're incredibly naive and haven't paid attention to the gaming industry these days.
And that's why there's only garbage coming out these days from the big studios, yes.
Why do you use that to defend them? What do you gain from defending the greedy?
The game drops to 20fps on a 4070 btw, and you're here pretending it has to be like that because a lot of studios put the least effort they think they can get away with.
How do you explain that modders will be fixing a lot of the issues, like they always have to do with Bethesda games? Wouldn't that be impossible if it's the engines fault?
Why have you submitted to mediocracy? Why do you accept it and even go as far to defend it?
No wonder they think they can get away with it, because apparently they can with people like you making excuses for them.