this post was submitted on 26 Apr 2025
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[–] vxx@lemmy.world -4 points 18 hours ago* (last edited 18 hours ago) (1 children)

The first good thing I read about the polished version of the game. The bar is really low with Bethesda

[–] MrFinnbean@lemmy.world 12 points 18 hours ago (1 children)

Im confused? I have heard mostly positive things about the game.

[–] vxx@lemmy.world -1 points 17 hours ago* (last edited 17 hours ago) (1 children)

I read it's badly optimised and even monster PCs cant run it smoothly. It crashes a lot. It's 55€... for a remaster, not even a remake.

At least you can see a Mountain of skyrim.

Even steam reviews from the first day fans are only around 80% positive, which says a lot for the early stage (KCD2 is at 94%, oblivion GOTY is 95%), and most complain about Performance issues and that they cant get more than 60fps

It's a hard pass for me and feels like a money grab.

The article were commenting on feels sponspred

[–] Tattorack@lemmy.world -1 points 17 hours ago (1 children)

That's Unreal Engine 5 for you. Expect anything made with UE5 to be this way.

[–] vxx@lemmy.world 1 points 17 hours ago* (last edited 17 hours ago) (1 children)

Sure, blame the engine.

Why would they even pick it up as their choice of they dont expect better results? Maybe because it's the least effort, the cheapest solution? I'm just speculating here, but when I expect UE5 to always suck, it wouldn't be my choice if I had quality in mind.

[–] Tattorack@lemmy.world 0 points 16 hours ago (1 children)

You'll expect it to always suck because you're the consumer. UE has, since UE4, put itself in the position of being the number 1 go-to engine everyone thinks about when doing amazing visuals as easily and cheaply as possible. Even indie devs instantly think about Unreal when thinking about good looking graphics.

So yes, I blame the engine for making itself a cheap, lazy way of making great looking graphics, because it's even effecting how GPU's are being developed.

[–] vxx@lemmy.world 1 points 16 hours ago* (last edited 15 hours ago) (1 children)

No, you were the one that told me that it always sucks, it has nothing to do with my expectations.

I expect a good company to know and work with good tools, not cheap ones.

It starts with handyman and shouldnt stop at game development.

If I hire a company and they come with dirty tools known to be bad, I send them home and hire someone that knows and values their work.

If youre a one man company I don't care as much as if you were one of the biggest out there pretending to be the best.

Blaming the company that created the tool is not the way, it's the professionals that use it.

[–] Tattorack@lemmy.world 1 points 14 hours ago (1 children)

I expect a good company to know and work with good tools, not cheap ones.

Then you're incredibly naive and haven't paid attention to the gaming industry these days.

[–] vxx@lemmy.world 2 points 13 hours ago* (last edited 13 hours ago)

And that's why there's only garbage coming out these days from the big studios, yes.

Why do you use that to defend them? What do you gain from defending the greedy?

The game drops to 20fps on a 4070 btw, and you're here pretending it has to be like that because a lot of studios put the least effort they think they can get away with.

How do you explain that modders will be fixing a lot of the issues, like they always have to do with Bethesda games? Wouldn't that be impossible if it's the engines fault?

Why have you submitted to mediocracy? Why do you accept it and even go as far to defend it?

No wonder they think they can get away with it, because apparently they can with people like you making excuses for them.