I played this for a bit but it kinda made the ck3 part trivial considering how easy you can win battles in attila with some practise
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yeah I was gonna say this probably makes the battles a little lopsided given that the Total War games have always had kinda easily exploited AI
This is super cool. My dream game grand strategy game is something with CK-style intrigue, TW-scale battles controlled via an M&B-style character, so this is one more step closer to that.
There was a mod that integrated M&B combat into CK3 but it stopped being updated IIRC.
I now want Victoria III plus period-accurate milsims.
Napoleon: total war maybe?
Heavily modded shogun 2? it had some really cool steam/ironclad combat for the victorian era expansion and the artillery felt super punchy
Only kind of similar, but I know theres mods for most of the Paradox games to continue past the end date. So like you get to the year 1900 or whatever, them use the mod to transplant your map positions and all that to the next game that starts in the new time period. So you can carry your progress over hundreds or thousands of years.
You might also be interested in the Archipelago project that let's you randomize and stitch together a bunch of different games. You can play multiplayer randomizers and unlock stuff for other people in their games to make their progress easier and stuff like that.
I am actually trying to run a multi-game campaign right now using the converters but we'll see if i can keep interest lol.
And I have some surface familiarity with Archipelago. it seems really cool
Greatest TW game Attila used for the mod? let's go
now my 40 hour campaign can become a 400 hour campaign