Des

joined 6 years ago
MODERATOR OF
[–] Des@hexbear.net 17 points 2 months ago

why would momdommy do this

[–] Des@hexbear.net 2 points 2 months ago* (last edited 2 months ago) (1 children)

it's surprisingly well balanced. besides food/hunger/etc: slowly as you lose touch with your humanity (you can get it back but it's tough) you will find it easier to just use drugs/alcohol to help your character

probably the only game mechanic for substance use that holistically fits both the game's theme and weaves into the mechanics without just being a "you get some bonuses but there's a tradeoff".

my V has to down a bottle of liquor after waking up just to function and she's not even addicted to the alcohol it just helps her cope and not have a sudden cyber-cardiac event

[–] Des@hexbear.net 9 points 2 months ago* (last edited 2 months ago)

haven't played the final version. it's not lib it shows how amazing central planning is

the devs are def soviet asthetic fandom types and roleplay silly in the updates but unless they've updated with politics the worse thing is "secret police" which seems like a pretty non invasive way to make sure your teachers, administrators, power plant managers, etc aren't reactionaries. you don't even arrest them it's more like a background check so they can't get too high in admin

beyond that your goal is to literally make everyone happy and well provided for. the game will let you do full post-scarcity if you go for it

i'm too tired for more info but you can play it like sim city and turn off systems. start either with familiar stuff or go all in. and then there's the mode where you have to do construction infrastructure first and have to build everything with heavy equipment, resources, and time. and that's where the game enters a realm like Kerbal Space Program

i love taking a devastated, post WW2 micro-nation where everyone is huddling in medieval buildings and build construction yards at the edge of the map and slowly build them their own modern nation with all their needs provided for. WALKABLE cities. it's so fun to lay paths and you learn the glory of the micro-district where everything people need is right there!

and there is a simple local market economy and export economy so the game acknowledges people still shop and enjoy life in a socialist republic

[–] Des@hexbear.net 12 points 2 months ago

god forbid a girl use their system of tubes

[–] Des@hexbear.net 4 points 2 months ago
[–] Des@hexbear.net 5 points 2 months ago

i sometimes think im just legit guyaphobic (from some trauma) but i like feminine men even if i had to navigate a lot of crushes that i could never reciprocate

i resist the urge to want to build some femme supremacy sapphic cult because that would be bad right

[–] Des@hexbear.net 2 points 2 months ago

yeah i should have said "our modern equivalent of a similar fate and far less dramatic"

[–] Des@hexbear.net 3 points 2 months ago* (last edited 2 months ago)

time to get poetic that game was my drug for like 6 years i love that u posted this catgirl-heart

RP-1 blew my mind it was the hardest thing I ever played and at that point I was a 4 year vet of KSP. I could never play my own vanilla+++ modpack again without at least scaling the kerbal system up to like 75% of RP-1 sol system

and then forever after my own pack had to be my own version of the RP-1 experience: part failures, limited engine ignitions, diverse fuel options, life support, build time, etc. i just slapped on a bunch of economy mods too; a few I threw some ideas at that were implemented. i loved a deep research tree going to near future tech level with weird research mission rules, crew rotation, and balancing a budget. building launcher families and testing them over and over and over. rating them by weight. mass producing them. naming them! ugh i hate that back then i was obsessed with the U.S. space program not Soviet

RP-1 was felt like a cool history lesson and made you a test pilot. my own pack was more like Space Agency Central Planner that was my jam

so yeah i loved RP-1 but mostly i loved it for what it made me do to my own pack i was chasing that high lol i felt like a fucking engineer administrator

i wanted to try Principia so bad but couldn't get it to be compatible with my pack builds and was afraid of too much CPU use. i could do manual flight but did so many launches due to realism that I used mechjeb and just took over sometimes. I tried kOS but was enslaved by the Jeb

i sometimes check the progress of kitten space agency because it legit seems to solve every problem built into that game's sourcecode and the unity engine

[–] Des@hexbear.net 4 points 2 months ago (5 children)
  • Dark Future for Cyberpunk 2077

  • Basically every mod made for Kerbal Space Program 1 (i loved that c. 2016 modding community so much i was like the resident cheerleader/beta tester/booster for the modders everyone was so sweet and nerdy)

  • Kaiserreich for HOI4 even though i've evolved beyond it actually helped me conceptualize a leftist revolution, finally see leftists as good guys, and forced me to deep dive into so much 20th history of the left

  • shoutout to the Star Trek Stellaris mod even if it ran like shit

  • some fallout 4 mod that let me aesthetically build the Minutemen into an primitive anarcho-communist faction. i almost built a mod for that game to give it an actual story

  • so many others mods to me are like fanfic is to my partner it's my special interest but i am too sleepy/high to remember any others because if I did there would be like 100 entries.

[–] Des@hexbear.net 5 points 2 months ago

for some reason they are the only brand at my grocery store that has good sweet hot salad pepper rings. roll them up in wrap with cucumbers and hummus

[–] Des@hexbear.net 15 points 2 months ago* (last edited 2 months ago) (2 children)

too real.

i just talk out loud using terms from cyberpunk 20xx if I mess with anything outside the walled gardens of my family's laptops or even my own stuff now

using archive.is to get a round a paywall is just breach protocol.

i jack into every phone or tablet i touch.

installing an ad blocker and firefox on my mom's new laptop is netrunning. shit watch out for ICE (two meanings there lol)

it at least makes it a little fun i guess to live in the fantasy of a cyberpunk dystopia but at least we have cool implants and where gender affirming care is like having a wart removed

[–] Des@hexbear.net 14 points 2 months ago* (last edited 2 months ago)

was outside tonight doing some clandestine water canning of my potted plants and prepping for the heat. plenty of bugs about. little jumping spider by the hose nozzle and a big grass spider by my feet.

i gave them both a little spritz of mist. the jumper was too small to track but that grass spider ran around for a second before stopping to slurp slurp slurp.

just make sure you don't hit them with too cold water, preferably filtered if possible, and spray far away as possible but close enough they can feel the drops. some spiders will "lick" the water off their own bodies if they are thirsty. you can tell if their abdomens look a little like a deflated balloon. so yeah don't forget about the littlest things in this heat

29
Bazzite? (hexbear.net)
 

literally just learned of it through some random reddit comment (the comment was about how it really fixes issues with AMD gpu drivers).

good? trustworthy? pros and cons? good for first linux os?

i've been lazy and have been riding out my windows 10 extension but this actually seems really easy with clear instructions to set up a dual boot and slowly hand over more of my hdd space to it. also seems pretty secure, open source, etc but i just want to make sure it's not sus

 

(somebody let me know the safest place to host a photo album these days)

It was a hastily planned road trip to hop around the Northeast and we didn't even know we were down the road from it. It was a pleasant surprise.

It's a shitty (but pretty) overpriced tourist town now, of course, for unrelated reasons you can read the wiki about. He was originally trying to make into an early utopian commune for freed slaves. Once at the massive rough stone cairn he was buried in we both begged him to stop moldering and come back and clean house. We promised we'd bring him whichever magic sword he wanted (hey it's a different time. maybe he would prefer the isikai slaver slayer or the Bolivar sword or just a well forged katana)

There were stories about various labor, social justice and pro-Palestine activists surrounding the grave which was really cool. More socialists/leftists then libs in that exhibit which was refreshing. The property was gorgeous except for the stupid ski lift visible over the trees. The state ranger/caretaker was an incredibly friendly old New England beard guy housed a few dozen yards away. He seemed to have a great gig and our dog tried to ride off with him in his cart.

If you are either the caretaker or he's your cool uncle let him/yourself know he's cool (and the only good type of cop).

 

B42 experimental. (sadly no MP yet) it added tons of stuff, better performance, and crafting to allow long term sustainability. and animals!

streamers are having fun with the Week One mod, which is interesting but too story driven.

if you want to experience a taste of the game's eventual finished state: get Knox Event Expanded (Npcs) (KEE) and combine it (optionally) with the Bandits Mod and the Custom Bandit creator.

these two mods are "incompatible" in that each other's npcs are hostile towards the other no matter how they are to the player. this is fine! you want only one type to be pure hostiles (the Bandits Mod).

KEE npcs are smart, capable of being assigned to safehouses and do basic chores as well as sent out to loot. they are generated dynamically at the beginning. they can easily defend themselves and work off screen. meanwhile the Bandits are using modified zombie behavior and make better hostiles. their friendly versions are pretty dumb so use the Creator to make all clans you want to use just hostile. I set zombie respawn to 0 for realism (and turned total count waaay up), and adjusted the bandits in the Creator to be different "phases" of hostiles (only) with very low spawn chances.

they get more Mad Max over time. first few weeks it's just looter gangs, then you get hostile redneck militas, small groups of renegade soldiers, eventually fading to become depraved cannibals and scrap metal gangs. (like in early Walking Dead, you go from the 1st season looters to the Governor to Neegan). after a year the only hostile NPC clan remaining are basically completely broken cultists and woods dwelling Ted K. types

What this does it basically made a simple, sandboxy State of Decay style game. you can clear zombies out but hostile NPC raiders are always a possible threat, just in low numbers. you can adjust but they can sabotage, break in, rob, etc. your safehouse NPCs will engage them if detected

the KEE npcs will continue to do their thing all over the map, becoming more hostile over time, but you can eventually build yourself a small community by convincing them to join you. it's been really fun just testing this combo out

i also use some basic QOL mods and extra vehicles, guns, custom pack stuff. no overhauls

try the Week One mod if you want to experience the actual start of the infection! (just make sure to adjust settings unless you only want a 7 day run). but if you want a good RP One Week Later try this combo

 

I basically scrapped half the timeline. I was trying to focus on historical material forces, basically writing out broad trends instead of just event, event, event, Great Person doing stuff. then backfill with events as the trends start to collide.

I'm reformatting it. will still mostly be by "month" instead of dates unless something important happens. going to be formatted like this (example): 1946 (North America) (Economic) March: Stuff here

location could be regional, national, global, or hemisphere. Economic, military, social, personality(ies). i need this to better organize the mess. also i'm getting stage fright i really don't want to come across as sectarian or whatever. this isn't a utopian wishcast project I have a narrative reason for stuff to happen as they do (it's going to be an RPG setting and I need conflict, antagonists, threats).

still though, my primary goal is to create a semi plausible modern world worth fighting for against forces beyond Earth. but the timeline should have utility for more historically accurate stuff, but be aware as it closes onto 1985 it will become increasingly cyberpunk (colonial powers) and solarpunk (socialist/progressive/communists). after 85 all bets are off and it will be my own personal project

first 5 years coming soon! enjoy seeing my creative process it's a messy bitch

 

it's pretty useful. you can do it by nations or sub-divisions within nations. great for alt-history

paid features aren't needed they are just extra frills.

17
submitted 11 months ago* (last edited 11 months ago) by Des@hexbear.net to c/worldbuilding@hexbear.net
 

something i'm working on. FDR dies in January of 1945 before the dems can replace Wallace with Truman, and he finishes WW2 without dropping the atom bomb and works towards cooperation with the Soviets while alienating the old European colonial powers.

i have a general timeline that I'm cleaning up right now and doing more historical fact checking and adding more granular events (right now it's just month to month and general summaries). the timeline is coherent and has a theme. I'm nervous about doing the Soviet Union stuff (it's been very vague) because i don't want to sound uneducated (i am). so I'm welcome to any suggestions. i'll post the first couple years shortly

but i'm afraid to embarass myself too much and come across as too libshit

my biggest struggle is what (if anything) would Stalin do if he no longer felt under siege (immediate post war)? did he have plans to clean up the party bureaucracy and bolster the constitutional order? assume he has extensive economic support, no threat of hostile intelligence ops, and a friendly U.S. admin sincerely trying to build a "one world, two systems, one end goal" order.

just know that in the end the U.S. is going to be more or less market-soc/dem-soc with one party (multiple faction) dominance, and the Soviets will be mostly centrally planned, embracing cybernetics, but maintaining an NEP style consumer economy. Market socialism (with various levels of planning, from full Cooperative economies to Dengist-style) will become the dominant and median economic ideology of the Free World, with various strains of social progressivism (much accelerated from our own timeline)

also expect a lot of thematic inversions from our timeline, mostly done for narrative reasons. I still need conflict and a sort of "cold war" to make a good story, it's not just pure utopian wishcasting. yes the nationalists win in China, but Mao gets to take his forces to Korea and helps lead Sung's forces to victory

EDIT: I will post the first couple years in a separate post. i need feedback on the Stalin stuff. so far it's just a secret meeting between Eleanor Roosevelt and Stalin, mediated through Eleanor's bestie Lyudmila Pavlichenko. She delivers him a letter (may or may not be legit) from the late FDR telling him to put on a big show about rooting out "corruption" and "ensuring full democratization" for the world stage. With the letter is a list of names of British and French agents, as well as some promises and call backs to them making fun of Churchhill for being cringe. FDR admits to being a liberal capitalist at his core, but tells Stalin Wallace may be more ideologically aligned with him then he believes.

17
HOI4 The Fire Rises (hexbear.net)
submitted 11 months ago* (last edited 11 months ago) by Des@hexbear.net to c/games@hexbear.net
 

Opinions? I've tried getting started a few times but it almost feels too "topical" and makes me depressed. but i'll still probably do a leftist radical revolt U.S. run.

for anyone that's tried: I see the PSL tree being pretty "lol tankie" with glory to the party and other tropes. the DSA on steroids seems like the only decent leftist path (lol no patsoc i'm glad that's the 'evil' path). maybe anarchist.

The soundtrack rocks, and I like anything synth/vapor wave in aesthetic. So give me your opinions

also field marshal ypg-brace

 

catgirl-hiss

 

Didn't know where else to post this.

I was thinking while looking at Mexico's military force on paper vs say the U.S. for a hypothetical invasion/occupation. Like many modern non-NATO forces, it lacks heavy armor, combat aircraft, naval vessels, etc. But with dronewar now ascendant, could this be less a liability and more an advantage? Assuming one could rapidly equip and train their light infantry forces with a mix of both small and medium sized drones?

It seems it would be easier to acquire tens of thousands of commercial off the shelf drones and use old stockpiles of munitions and train young, gaming experienced soldiers to operate them then build or acquire increasingly rare tanks or fighters. And having such a light military means it should be easier to shift to this doctrine then say doing so with a lumbering NATO-style behemoth like the U.S. with it's MIC.

Could this be a cheap strategy especially for latin american nations to pump up their military forces in the face of U.S. aggression? Make it too costly to engage, as well as cozy up to China for cheap drone parts.

Besides drones, all the rest of the military spending would be best directed towards air defense systems. This is the only bottleneck I see since these are sophisticated systems on par with tanks and fighters. I mean the drones can save you from ground invasion but you can still be leveled from the sky. I suppose until we get cheap air defense drones, which I think might be the future. (imagine loitering long range air defense drones with simple stealth tech; the barrage balloon of the 2040s).

 

i know there's a vicky3 to hoi4 converter out there and I keep an eye on it's development, but it's not there yet.

All the HOI4 mods that try to cram in a century of historical events and alt-history into a few years do a heroic job but vicky 3 is so much better at setting up state of the world (social, economic, alliances, great powers, etc).

Full disclosure, I state this as someone that prefers the HOI4 build up phase over the warfare, but also think vicky 3 warfare is too simplistic and janky. So best keep vicky 3 focused purely on the set-up, the run up, the historical materialism and great social forces churning together in the shadow of industrialization.

Let HOI4 handle the big war and the frantic industrial conversion and tech rush. Why is that the "big war" vs a bunch of WW1 style great wars that broke out in vicky 3?

posadist-nuke Nukes. Fundamentally, that's what HOI4 is about. It's the last, conventional war possible before everyone can just start flinging nukes at each other. It's a ticking clock. The rush before the great equalizers that promise untold destruction to all sides. Whether you are leading a glorious global communist revolution or just rapping the knuckles of some unruly fascists (how dare you turn colonialism inward! uncouth!)

Obviously if you achieve global communism by 1936 there might not be a fun playthrough there. Maybe a reactionary/capitalist uprising to put down, or World War Leftist Infighting.

i've actually thought that if I finish a good run of Vicky 3 and like the result that I might just transfer what I can using the converter and try to make a bunch of focus trees based on my game's historical lead up. Using whatever tools I can find since my modding skills are limited to edits.

Anyone else thought of this as something that sounds really great together? your peanut butter + chocolate?

small addition: this is about converting Vic3 playthrough to HOI4 and playing it as a "long HOI4", not actually combining the games into one system.

 

basically treated like that by everyone from TNG on.

and everyone still created and appreciated art. shows how this shit could be integrated into FALGSC

 

you know haha funny 5 person book club, selling papers, marxists.org

but if we are in the "dark age" of leftism currently are they the equivalent of Irish monks copying ancient Marxist texts for safekeeping?

maybe those 5 person book clubs are monastic circles with complex scholarly initiation rites

those papers, well somebody has got to retain the skills to publish physical media

and marxists.org is basically the marxism library of alexandria

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