we'we so vewy sowwy
we also have a gamedev comm
We listen to our customers, we're the good guys
good news for every company that's going to finish their in-progress thing, release it under their current LTS version, and then switch to another engine. Still sucks to get hit with a rug pull like this. Tom Francis & co. really got the shit end of the stick by moving from gamemaker studio to unity just as they decide to flip the fucking table.
I've seen a bunch of Unity devs treat this an excuse to go back to not worrying about it, and I'm real worried for them. And also internally screaming at them.
It's no longer an immediate issue, so everyone with ongoing projects is going to shelve the discussion for now. The interesting question is what people choose for new projects.
I really hope that despite this concession people will switch away from future unity versions. They have shown that they are willing to try things like these and seemingly only paddled back after massive backlash. We don't even know if the general community achieved this victory or if their big money customers are responsible.
no more half measures walter
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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3rd International Volunteer Brigade (Hexbear gaming discord)
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