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raytracing rule (lemmy.blahaj.zone)
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[-] UndercoverUlrikHD@programming.dev 80 points 11 months ago

Getting the vibe that OP is being serious while using a template supposed to be ironic.

Seems odd to be angry about game graphics progressing. Imagine how it was during the 90s.

[-] veni_vedi_veni@lemmy.world 32 points 11 months ago

You may not like it, but Lara Croft pyramid boobs is peak graphics

[-] Phattybluntz@lemmy.world 14 points 11 months ago* (last edited 11 months ago)

"Pyramid" boobs and "peak" graphics.

I like what you did there ;)

[-] model_tar_gz@lemmy.world 3 points 11 months ago* (last edited 11 months ago)

This comment is right (and left) on point.

[-] Asafum@feddit.nl 22 points 11 months ago

And if they are serious it doesn't make sense, ray tracing, path tracing, global illumination, make a game leaps and bounds more enjoyable for me. Realistic lighting is everything, I cannot wait for the day they finally get the new global illumination system in star citizen...

[-] bbpolterGAYst@lemmy.blahaj.zone 35 points 11 months ago

games should look like they were made for the ps2 or else im not buying

[-] Cowbee@lemm.ee 10 points 11 months ago
[-] avater@lemmy.world 7 points 11 months ago

i don't see the benefit of raytracing....

[-] Pixelologist@lemmy.dbzer0.com 4 points 11 months ago* (last edited 11 months ago)

Do you have a gpu that can run max raytracing at 1440p - 100+ fps?

I'm not saying it's a worthwile investment, but if you CAN run it well... you're going to.

[-] daellat@lemmy.world 6 points 11 months ago

What gpu can actually run 100fps with rt on 1440p?

[-] avater@lemmy.world 2 points 11 months ago* (last edited 11 months ago)

Yes I did, still choosed to run games without raytracing on ultra without any upscale. Of course I did notice some (imho!) minor nice lighting and refraction stuff with raytracing, but for me these never justified the performance loss and the soft look of an upscaled image.

Therefore I'd rather choose not to play with raytracing and I don't have the feeling that I miss something :)

[-] GoodEye8@lemm.ee 3 points 11 months ago

The biggest reason your not seeing much benefit is because a) the tech hasn't matured to a point where rasterization techniques can't produce the same effect and b) devs aren't developing games with raytracing in mind.

Honestly, the most impressive examples of raytracing have been Nvidias tech demos, more specifically Quake 2 RTX and Minecraft RTX textures.

It's gonna take time for raytracing to impress but when it does it's going to blow your mind.

[-] WldFyre@lemm.ee 5 points 11 months ago

I cannot wait for the day they finally get the new global illumination system in star citizen

It'll happen right after server meshing!

[-] Tbird83ii@lemmy.dbzer0.com 3 points 11 months ago

Don't worry. S42 is feature complete.

[-] WldFyre@lemm.ee 1 points 11 months ago

Sure it is.

I ~~answered the call~~ held the line!

[-] totallynotfbi@lemm.ee 3 points 11 months ago

I don't think so, it's clearly an ironically hyperbolic statement

[-] UndercoverUlrikHD@programming.dev 5 points 11 months ago

I don't know man, some people unironically thinks the earth is flat, that if a supernova happened in our galaxy the earth would blow up or that Volkswagen is pronounced with an English v and not with f despite listening to a German explain the German v. You can never tell when it comes to internet strangers.

Most of the comments (at least when I opened the post) were talking about RT as if it all does is ruining performance and shouldn't be used.

this post was submitted on 24 Nov 2023
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