this post was submitted on 03 Oct 2026
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[–] PerogiBoi@lemmy.ca 449 points 3 days ago (20 children)

To be fair, nfts and vr were never forced on consumers quite like AI is. VR is incredible for certain types of gaming. NFTs are also incredible too. They allow you to quickly identify morons with disposable income.

[–] Krafting@lemmy.world 254 points 3 days ago (1 children)

NFTs are also incredible too.

You had me in the first half, ngl

[–] Klear@piefed.world 122 points 3 days ago

I upvoted the comment while reading it, then removed the upvote, then put it back.

[–] dual_sport_dork@lemmy.world 112 points 3 days ago (8 children)

Correct, the only idiotic thing about VR is buying your hardware from Mark Zuckerberg. As the folks in the VR community here are already aware, I got my Steam Frame the other day and basically the only reason I've had to take it off my face since then is because the thing has a finite battery life.

[–] sanpo@sopuli.xyz 38 points 3 days ago (5 children)

It's funny how people were comparing the Frame to Quest, saying it's DOA because of the price, niche device only for a few enthusiasts.

Meanwhile, the Frame is flying off the shelves and the waitlist seems to be twice as long as the number of the units available. :(

[–] dual_sport_dork@lemmy.world 43 points 3 days ago* (last edited 3 days ago)

It turns out there really is a market for a standalone capable wireless headset provided that it actually respects your privacy.

[–] pressanykeynow@lemmy.world 16 points 3 days ago

It's a good product that doesn't request you to sell your soul to use it. It's definitely expensive but for people who have that money and are into VR it's the best thing ever.

[–] Grandwolf319@sh.itjust.works 10 points 3 days ago* (last edited 3 days ago) (1 children)

It also has the valve factor. In a landscape that consumer electronics are anti consumer, it’s more alluring to buy something you might not need if it’s not enshitified.

For example, I don’t really need a steam controller but boy do I want one.

[–] ericwdhs@discuss.online 1 points 1 day ago

I don't want to sound like too much of a fanboy, but I've owned every first-party device of theirs so far, even the old physical Steam Link, the OG Controller, and the Vive which I count as theirs, and they've consistently hit the sweet spot of what I want out of hardware:

No hostility to the user; very tinkerer friendly; a good balance of build quality, ergonomics, and features without going into diminishing returns; long-lasting software support (even the market failure of the Steam Link has recent firmware updates); forwarding wider Linux and gaming software ecosystems; etc.

At this point, I'm just grabbing them if I have even an occasional use case for them, and I don't regret it one bit. My Frame comes in tomorrow, and I'm very excited.

[–] dfyx@piefed.social 6 points 3 days ago (1 children)

I wish it was flying. I managed to get on the reservation list (not waitlist) and two weeks later I am still waiting for my turn to even order one. Valve seems completely overwhelmed with the demand. Good for them I guess but come on, I haaaate waiting.

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[–] BigPotato@lemmy.world 17 points 3 days ago (1 children)

I found a Meta Quest 2 at a thrift store for 20 bucks. It needed a new face cushion so I ordered one online and a Meta Quest 3S showed up instead.

So, like, hopefully one day they'll be CFW for it.

[–] 28RipeBananas@lemmy.world 3 points 2 days ago

They shipped a whole ass headset when you ordered a face cushion? Damn dude, nice

[–] zurohki@aussie.zone 8 points 3 days ago (1 children)

You don't really want any more battery than absolutely necessary strapped to your face. Put a power bank in your pocket for longer sessions.

Given that the battery in the Frame is not readily swappable, that's your only choice. I'm already on it, of course.

[–] EnsignWashout@startrek.website 8 points 3 days ago (1 children)

All the joy of Steam, pumped directly into my eyeballs? Yes, please.

[–] dual_sport_dork@lemmy.world 12 points 3 days ago

And all the joy of also being a small Linux computer, still with the eyeballs thing. Hit "desktop" in the hotbar on the bottom and you're looking at a KDE environment.

Most programs can also be opened into a separate full-screen styled floating window you can stick wherever in virtual space, independent of the base desktop.

[–] REDACTED@infosec.pub 6 points 3 days ago* (last edited 3 days ago) (1 children)

Most of us can't drop 1k+ on a headset. My oculus which I got for 300 is still going strong after 2 years. And no, you don't need a FB (edit: META) account. Piracy is also quite available for us 3rd world countrymen

you do need a meta account, at least when I setup mine.

[–] schipelblorp@sh.itjust.works 6 points 3 days ago (2 children)
[–] Emi@ani.social 9 points 3 days ago

Think Valve said something about that in the future. Also you can use a power bank while using was also mentioned. If I'll get the money I'm definitely buying steam frame rather than to buy spy hardware.

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[–] BilSabab@lemmy.world 1 points 1 day ago

That VR Rogue Squadron game was some peak shit ngl

[–] ExcessShiv@lemmy.dbzer0.com 33 points 3 days ago (25 children)

VR and AR both have massive unrealised potential. It just seems the tech isn't quite there to break through just yet, especially for AR.

[–] Lodespawn@aussie.zone 21 points 3 days ago (4 children)

AR has so many unsolvable privacy issues it's wild ..

[–] vaultdweller013@sh.itjust.works 11 points 3 days ago (8 children)

Honestly I don't need a camera or anything integrated but I'd love to have an integrated screen for my glasses. Would be nice when putting things together to just sync it with my phone and just have it there, also maps. Look I have to wear glasses all the time might as well add a tiny bit more utility.

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[–] Wildmimic@anarchist.nexus 7 points 3 days ago (1 children)

It's solvable if you take surveillance capitalism out of the equation, just as Valve are doing. AR with Meta behind it will never be something that is socially acceptable since their whole business model is selling out the user and everyone around them. With a company like Valve which has a pretty good track record regarding privacy (a.k.a the only things transferred regarding usage are what games you play to make store recommendations fit your taste and bug reports if you approve them) i can see a wider adoption taking place.

[–] Lodespawn@aussie.zone 3 points 3 days ago (6 children)

I don't think that's true, your personal privacy as the owner of the device is one thing, everyone else's right to not be continuously photographed is another. Having Valve operate it over meta doesn't solve that. Also, what happens when Gabe does and the investment bank that buys it decides they want to sell everyone data to maximise profit?

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[–] ExcessShiv@lemmy.dbzer0.com 6 points 3 days ago (1 children)

We've mostly been looking in to how it can be utilized in a production environment with detailed machine stats at a glance, live setpoints without having to be near the control panel, aids for maintenance...that sort of things

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[–] KyuubiNoKitsune@lemmy.blahaj.zone 6 points 3 days ago (9 children)

The meta display glasses would be cool if not for the whole meta part. You don't even need to be able to access the camera. It should just be used for tracking.

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[–] pulsewidth@lemmy.world 7 points 3 days ago

I'm in my 40s and I just want to let you know that people have been saying this since I was 16.

Which is one of many reasons I'm not running out to buy a VR/AR rig.

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[–] thesdev@feddit.org 23 points 3 days ago

I think the second panel is not referring to VR in general but rather Metaverse specifically.

[–] morto@piefed.social 22 points 3 days ago (1 children)

Jokes aside, they all have something in common: a technology that can be useful in some very specific niches, but is advertised as a solution to all problems in the world and usd in large scale for things they shouldn't be used for, just to grab investors' money

[–] EnsignWashout@startrek.website 15 points 3 days ago (1 children)

common: a technology that can be useful in some very specific niches, but is advertised as a solution to all problems in the world and

It is disappointing that, of the three, only NFTs fulfilled the promise and have solved literally every problem*.

*...for those whose only problem is a need to launder money.

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[–] PlzGibHugs@piefed.ca 8 points 3 days ago

Notably VR also generally wasn't the main pitch. It was just seen as axillary. The reason they promoted it as the next big thing, was the """metaverse""". Definitions varied, but it was generally a social media platform owned by the seller, and/or was virtual real estate.

[–] mr_jay@lemmy.zip 9 points 3 days ago (3 children)

Yeah, I honestly don't know of any tech that has been pushed so hard. NFTs were never something large companies were interested or invested in, and VR was always a niche product. I find AI useful for certain things, but I hope this bubble bursts as soon as possible...

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[–] VieuxQueb@lemmy.ca 11 points 3 days ago (2 children)

I always thought it could be useful to use NFT as a proof of ownership in a software, for example you buy a game you get an NFT that proves your ownership, down the line you sell the game to someone else, you handover the NFT and bam you are no longer the owner. But software companies won't use that as it would create a resale value and THEY want to sell new games not le YOU sell your games.

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