this post was submitted on 27 Aug 2026
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Official no-copyright post (which disavows Roger Craig Smith)

Seriously why. Sonic and the Black Knight was the last one and it was also the last time you could beat the final boss to a kickaas buttrock theme song. Why don't we have this anymore?

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[–] CthulhusIntern@hexbear.net 7 points 3 weeks ago (1 children)

Because Sonic 2006 ate shit, and now, Sega is too scared to do anything even resembling it.

[–] ashinadash@hexbear.net 5 points 3 weeks ago (1 children)

They didn't exactly eject Toyoma Ohtani despite his leading the sound team on that game... I do agree though that the 2006 was kind of the beginning of the end, because it was ammo for the type of people who hated what Sonic games had become since the Dreamcast's launch. Which is sad...

[–] CthulhusIntern@hexbear.net 6 points 3 weeks ago (1 children)

Sonic 2006 had some good ideas. It was just rushed. If they gave more time to polish it, it would probably be a lot more fondly remembered.

[–] ashinadash@hexbear.net 3 points 3 weeks ago (1 children)

Nowadays there's an entire subsection of the fanbase committed to the defense of Sonic 2006 and insisting that the media was unfair to it, which I mean I do understand the fondness for it. I'd play it over Colours, Forces or honestly even Generations most times.

[–] CthulhusIntern@hexbear.net 4 points 3 weeks ago (1 children)

It has the genuine feel of early 3D Sonic. Like it's stupid as hell and seems completely unaware of its own stupidity, and that has quite a bit more charm than the "we're just cartoons, no need to take us seriously" feel of later Sonic.

[–] ashinadash@hexbear.net 1 points 3 weeks ago

A Sonic game needs a heavy mixing of sincerity and ambition like that, otherwise it's no good.