this post was submitted on 09 Aug 2026
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I like Nano; it lets me do what I need to do quickly, simply and efficiently.
Same, although I did wish I could like, just select text with my mouse properly, or move the cursor to a place by clicking there, delete blocks without cutting them, and/or remember the copy/paste/undo shortcuts...etc
Vi lets me jump to the place I need to be and make edits to a config file very sticky, simply, and efficiently. But all that came at the cost of the steep learning curve.
That’s why nano gets used more than vi/vim. In the past, the majority of people using terminal text editors were geeks and developers. Now the majority of people using the terminal text editors are more often casual users who have no use for putting the time and effort to learn vi/vim, especially because they have no need for the extended functionality
I don't get you people. Proper copy/paste support is "extended functionality"? I beg to differ. This is basic functionality.
And no, single line copy/paste as offered by nano, or copy and paste through the terminal is not proper copy/paste.
That's true, if you had no GUI for an extended period, it'd be worth learning something that could do that. Although, other people are saying there's a way in nano.
If you're using a GUI, and working in an emulator, who cares if it's not "proper"?
Blasphemy! Ctrl+k is multi line!
Doesn't matter if it's not "proper" if it works.
Ah, I looked it up, it seems it actually has multiline copy/paste? Alt-A to mark the start of the text, Alt-6 to copy, Ctrl-U to paste. I'll try it out next time I'm stuck in nano, thanks!
Nano has proper copy/pate, it works identical to any text editor. Mark -> copy/cut -> paste
Sit down by the campfire my dear youngin’ and I’ll talk you tales of a terror myth called ASSEMBLY
OOOOOooOOOOOooOOO!
Machine language! Direct memory addressing! AAAAAaaaaa!
MWAHAHAHAHAHAHAHAHA!!!!!
Computers existed before the year 2000, you silly children…
Don't be silly, grandpa. Everyone knows assembly doesn't exist.
https://demoscene.assembly.org/
My favorite when I was a kid was absolutely, and without a doubt Second Reality by Future Crew. Full screen 3-D object rendering at 30 frames a second on a 486SX/25 CPU without a graphics card. in 1993
Fucking legendary.
And it fit on a floppy
Edit: I remember my friend Nick brought back a copy of Second Reality from ASSEMBLY 93, an annual convention of assembly developers where they would show off their programming prowess with these demos. Me and my friends got to see it before it hit the BBSs and Usenet. So fresh, yo!
I remember seen it in 1993 or 1994 in a friend's PC with a Gravis Ultrasound. It was AMAZING. For comparison, the games of that year were almost all 16 bits platformers.
I think it took me over an hour to get my sound blaster pro configured just right
Here’s another reference from the era,, let’s see if you get it:
“Did you bring the pages?”
It was from a game, but not a platformer
Just watched it all and goddamn. Rabbit hole time. Haven't remembered what it was like back then for a long time. An age of marvels and wonder.
Marvels and wonders indeed
_ oh, those Halcyon days…_
That's incredible work.
And it makes me remember another gem of the period, Elite! I first played Elite Plus, but when I heard about the original, the magic of being able to navigate all those worlds in such a small format fired my imagination.
this functionality is only bloated and complicated for the person using a terminal a couple of times a year.
i say that while looking like this when i see any editor but
vimused:but i know my co-worker looks at me like this, because he knows he only ever uses
vi: