this post was submitted on 07 May 2026
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[–] fascicle@leminal.space 6 points 12 hours ago (2 children)

I got as far as them using their hyperspace to launch a small ship and destroy the bigger ship, like why don't they just make a ton of dummy ships and blow everything up that way, would have taken out the death star so easily.

It was cool to see but right after that's all I could think about, like why even bother building a death star, just hyper launch things all over the place

[–] atomicbocks@sh.itjust.works 7 points 11 hours ago* (last edited 11 hours ago) (1 children)

Smacking one ship into the other creates a large debris field with unknown vectors. Allowing debris to enter a hyperspace window is dangerous according to the laws of physics that I just made up.

[–] Zahille7@lemmy.world 3 points 7 hours ago

That's literally the explanation given for why there's a chunk of Death Star on that one planet in 9.

I'm not even kidding.

[–] Malgas@beehaw.org 4 points 10 hours ago

a ton of dummy ships

We usually call those missiles. :P

You've reminded me of a bit of flavor text from Starsector that I particularly like, from the missile specialization skill:

My colleagues don't appreciate their whimsy. You get all these little spaceships and you break all the rules 'cause they don't need to survive landing.