this post was submitted on 24 Nov 2025
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An article from this weekend that seemingly got buried by soundbites about the Steam Machine price in the same interview, but given that we have no information on price, this seems way more interesting to me. I mean...I basically self-select games that don't use these kinds of anti-cheat at all, but this is important information for a lot of people, especially if you're looking for an off-ramp from Windows and still want to play some of the most popular live service titles.

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[–] demizerone@lemmy.world 49 points 3 days ago (3 children)

Please make this optional. I'd rather not have any third party kernel modules mucking around in my OS. I don't use anything the requires this.

[–] echodot@feddit.uk 30 points 3 days ago (2 children)

Well yeah of course it's optional already. If you don't want that then you just don't buy those games.

[–] FooBarrington@lemmy.world 9 points 3 days ago (1 children)

Currently kernel-level anti cheat isn't available for Linux, so games that are released with multiplayer support don't require it (e.g. games that enable Linux support in EAC).

If kernel-level anti cheat is supported by Valve, many of those games will start requiring it. So if you don't want kernel stuff, there's a real chance this development will reduce the number of available games in the future.

[–] Fizz@lemmy.nz 1 points 2 days ago (1 children)

Yes but if linux gets popular those games will get linux cheaters and will be pressured to do something.

[–] FooBarrington@lemmy.world 5 points 2 days ago (1 children)

Not sure I understand - games with kernel-level anti cheat also still have cheaters.

[–] Fizz@lemmy.nz 1 points 2 days ago (1 children)

I'm aware but games and players still want a strong anti cheating solution. There is no protection currently on linux for cheating.

[–] FooBarrington@lemmy.world 1 points 1 day ago (1 children)

First, it's not true that there's no protection - various anti-cheat solutions do support Linux.

Second, "strong" solutions still let through cheaters, because client-side anti cheat is an inherently unwinnable cat-and-mouse game. It's better for everyone to block kernel-level AC and instead force better backend solutions.

[–] Fizz@lemmy.nz 1 points 1 day ago

Uh no I'm a linux user and i know the anti cheats that do support linux do basically nothing since any root process can hook in. If majority of gamers were on linux multiplayer games would be unplayable.

Anti cheat is always a Cat and mouse solution not just on the client side and that doesnt mean its bad and cat and mouse solutions do still reduce cheaters.

Good server side anti cheat is a perfect ideal solution, its never existed and I don't think it will exist.

[–] flamiera@kbin.melroy.org 7 points 3 days ago

Except people are going to still buy those games, still complain for something to be done and when the potential resolution is there, they'll go "I DON'T WANT IT!" and just cycle through.

Fuck sakes, some people...

[–] systemglitch@lemmy.world 16 points 3 days ago

It is optional what games you purchase and install

[–] mushroomman_toad@lemmy.dbzer0.com 4 points 3 days ago (1 children)

The article only mentions TPM not 3rd party modules. I'm guessing the idea is that you will have to run an approved kernel.

[–] rmrf@lemmy.ml 9 points 3 days ago* (last edited 3 days ago) (1 children)

Kernel modules can be installed, loaded, and run without a reboot in Linux. TPM support would just ensure that the firmware/kernel and modules loaded at boot are expected.

Edit: basically, TPM support wouldn't really do what a game dev would want for a kernel that can be modified at runtime, unless I'm missing something

Yeah, unless valve starts restricting root access when secure boot is enabled, you're probably right.