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susie-laugh

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[-] UlyssesT@hexbear.net 2 points 11 months ago

Yet you automatically wear a mobiGlas(tm)(r) like everyone else even while ostensibly being an outlaw, wearing a corporate tracking device. Curious! very-intelligent

[-] envis10n@lemm.ee 1 points 11 months ago
[-] UlyssesT@hexbear.net 1 points 11 months ago* (last edited 11 months ago)

That's actually a damning thing about it: the company that makes the eternal (pre, because it's not feature complete) alpha wants it to seem deep and complex as a setting but it's a lot of aging 90s mall aesthetics and Silicon Valley techbro motifs.

[-] envis10n@lemm.ee 1 points 11 months ago

No, my roleplay is not that deep.

I hate Star Citizen as a project, and I would never defend Roberts / Cloud Imperium.

What I do love is the complexity of certain game features, and exploring the system with my friends. I backed the project 10 years ago because it came with a copy of Squadron 42, with their Persistent Universe stuff being just a bonus. Admittedly I didn't do much research into the project, and it wasn't very expensive for a gamble to me at the time. I'm unhappy with the results 10 years later, but I get a small amount of joy out of playing it every so often.

[-] UlyssesT@hexbear.net 1 points 11 months ago

You do you, then.

complexity of certain game features

I hope you don't mean The River(tm) or the privatized prison gameplay (with janky scripted and fixed-in-place escape route that never changes) for people that dare to pvp.

this post was submitted on 02 Sep 2023
434 points (100.0% liked)

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