this post was submitted on 25 Apr 2025
32 points (100.0% liked)

games

20860 readers
370 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

for me, it would be Nintendo... In General

any time people are critical of something Nintendo-related it gets treated as a widespread boycott.

That way when the supposed "boycott" is inevitably unsuccessful, Nintendo devotees can sarcastically go "Another successful boycott, right??"

Has happened with every Pokemon release on the Switch since Let's Go Pikachu and Eevee

As someone who also enjoys Nintendo stuff, I find it pretty difficult to criticize Nintendo without a bunch of fans getting really defensive about it.

Like with this recent Switch 2 "boycott" narrative

there isn't a boycott, it's just simply people reacting to market conditions and overall economic conditions.

Wages haven't met with inflation, games are getting expensive, times are hard right now with layoffs and a bad stock market. Prices for goods across the board are going up. Is it any wonder that people are just going to continue playing what they have or buy a cheaper (and maybe more powerful) alternative instead of being early adopters for a new console and 70-90 dollar games?

you are viewing a single comment's thread
view the rest of the comments
[–] Belly_Beanis@hexbear.net 2 points 21 hours ago (1 children)

Strength and toughness are no longer capped at 10, so yes titans don't just have strength "instant kill whatever is hit." They'll have stuff like strength 20 main guns and vehicles themselves often have high toughness (a Land Raider is t12). The system is more streamlined, too. Your strength is either half or less of the target's toughness, less than, equal to, greater than, or double. Rolls of 1 always fail and rolls of 6 always succeed.

It's more an issue of scale. Games get really cluttered when you're trying to fit a Stompa onto a 4'x6' table. You'll see things deployed in corners practically on top of one another behind cover with vehicles facing every which way.

[–] KobaCumTribute@hexbear.net 1 points 21 hours ago (1 children)

vehicles themselves often have high toughness

They have toughness instead of armor now? I'm recoiling in disgust. I liked 5e's vehicles.

Your strength is either half or less of the target's toughness, less than, equal to, greater than, or double.

I remember it being a simple equation even in 5e, something like 3+T-S, capped at one and six IIRC.

All of this sounds so much worse. I mean I've always hated every TTRPG or wargame edition change from one I was already familiar with, except for Pathfinder 1e to 2e which was great, but this sounds particularly bad. It's like when I looked at Magic the Gathering 15 years ago after having last played it in the 90s and just hated every change they'd made.

[–] Belly_Beanis@hexbear.net 2 points 20 hours ago (1 children)

Yeah it really takes away from the strategy of every edition before 8th. when vehicles don't have armor facings. They have video game HP instead of working like real AFVs. A Bradley, for example, is going to deflect everything you throw at it. Unless it gets shot in the rear by a rocket, then it's going up in a ball of fire. The early designers of 40k understood this.

And yah it was double your strength + 1 and you couldn't hurt it, every point higher than your strength increased the roll needed, and every point lower decreased the roll needed, with 1s always failing. Pretty easy to remember the chart. But this means you can't have a 40 wound model with toughness 11, because it's never going to die. Gotta have those big numbers with big numbers of dice being rolled to set off players' undiagnosed gambling addiction.

[–] KobaCumTribute@hexbear.net 1 points 20 hours ago

Gotta have those big numbers with big numbers of dice being rolled to set off players' undiagnosed gambling addiction.

Yeah lmao, it's the only game I've played that gives Shadowrun a run for its money there.