this post was submitted on 11 Apr 2025
1246 points (96.7% liked)

Comic Strips

23441 readers
2949 users here now

Comic Strips is a community for those who love comic stories.

Rules
  1. πŸ˜‡ Be Nice!

    • Treat others with respect and dignity. Friendly banter is okay, as long as it is mutual; keyword: friendly.
  2. 🏘️ Community Standards

    • Comics should be a full story, from start to finish, in one post.
    • Posts should be safe and enjoyable by the majority of community members, both here on lemmy.world and other instances.
    • Any comic that would qualify as raunchy, lewd, or otherwise draw unwanted attention by nosy coworkers, spouses, or family members should be tagged as NSFW.
    • Moderators have final say on what and what does not qualify as appropriate. Use common sense, and if need be, err on the side of caution.
  3. 🧬 Keep it Real

    • Comics should be made and posted by real human beans, not by automated means like bots or AI. This is not the community for that sort of thing.
  4. πŸ“½οΈ Credit Where Credit is Due

    • Comics should include the original attribution to the artist(s) involved, and be unmodified. Bonus points if you include a link back to their website. When in doubt, use a reverse image search to try to find the original version. Repeat offenders will have their posts removed, be temporarily banned from posting, or if all else fails, be permanently banned from posting.
    • Attributions include, but are not limited to, watermarks, links, or other text or imagery that artists add to their comics to use for identification purposes. If you find a comic without any such markings, it would be a good idea to see if you can find an original version. If one cannot be found, say so and ask the community for help!
  5. πŸ“‹ Post Formatting

    • Post an image, gallery, or link to a specific comic hosted on another site; e.g., the author's website.
    • Meta posts about the community should be tagged with [Meta] either at the beginning or the end of the post title.
    • When linking to a comic hosted on another site, ensure the link is to the comic itself and not just to the website; e.g.,
      βœ… Correct: https://xkcd.com/386/
      ❌ Incorrect: https://xkcd.com/
  6. πŸ“¬ Post Frequency/SPAM

    • Each user (regardless of instance) may post up to five (5 πŸ–) comics a day. This can be any combination of personal comics you have written yourself, or other author's comics. Any comics exceeding five (5 πŸ–) will be removed.
  7. πŸ΄β€β˜ οΈ Internationalization (i18n)

    • Non-English posts are welcome. Please tag the post title with the original language, and include an English translation in the body of the post; e.g.,
      SΓ­, por favor [Spanish/EspaΓ±ol]
  8. 🍿 Moderation

    • We are human, just like most everybody else on Lemmy. If you feel a moderation decision was made in error, you are welcome to reach out to anybody on the moderation team for clarification. Keep in mind that moderation decisions may be final.
    • When reporting posts and/or comments, quote which rule is being broken, and why you feel it broke the rules.
Banned Artists

The following artists are banned from the community.

  1. Jago
  2. Stonetoss

It should be noted that when you make reports, it is your responsibility to provide rational reasoning why something should be removed. Saying it simply breaks community rules is not always good enough.

Web Accessibility

Note: This is not a rule, but a helpful suggestion.

When posting images, you should strive to add alt-text for screen readers to use to describe the image you're posting:

Another helpful thing to do is to provide a transcription of the text in your images, as well as brief descriptions of what's going on. (example)

Web of Links

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ilinamorato@lemmy.world 219 points 1 year ago (7 children)

This is the exact same instinct that drives us to run away from the obvious path first. "Clearly that's where the final boss is. Let me just check what's down this way first..."

"...oh no wait, there's a point-of-no-return ledge here. Ok, so maybe that other way was actually where the secret was. I'll go back..."

"...hmm, there's another ledge on this side too. Let me just put in a save point and...ok, yeah, this one is the final boss. Let me reload and check the other path..."

"...ugh, it restarted me way back here? And respawned all the enemies when I reloaded? That's frustrating..."

"...THEY BOTH. LED. TO THE SAME. EXACT. PLACE."

[–] Lumidaub@feddit.org 136 points 1 year ago (4 children)

This is why I have 120 hours in 40 hour games.

[–] ilinamorato@lemmy.world 46 points 1 year ago* (last edited 1 year ago) (1 children)

This, plus looking at a tiny little toe-sized piece of unexplored minimap on the opposite side of the world and thinking, "but what if there's something important there?!"

[–] grue@lemmy.world 18 points 1 year ago (3 children)

This, plus dragging every scrap of loot back to town to sell, no matter how bad the value/weight ratio is.

[–] Soggy@lemmy.world 8 points 1 year ago

Oh this one's not me. For the first hour maybe but I get really picky really fast because it's more efficient to just find a new place to take the best loot from. Especially in something like Skyrim where the goons just respawn forever.

[–] ilinamorato@lemmy.world 5 points 1 year ago

Borderlands 3 added an "auto-sell loot below [x] rarity" option, and it is amazing.

[–] prole@lemmy.blahaj.zone 3 points 1 year ago* (last edited 1 year ago)

Only in games that make it clear what you're supposed to sell. I know games these days usually don't allow it, but all it takes is selling a necessary item once...

[–] LiveLM@lemmy.zip 19 points 1 year ago (1 children)
[–] pyre@lemmy.world 6 points 1 year ago

this is the first time I realize where that sentence comes from. jumped ship from Facebook so long ago I didn't even know this was a thing

[–] christian@lemmy.ml 17 points 1 year ago

I play games this way too, but I feel like the bigger factor in my playtime way higher than necessary is that I don't want to miss any dialogue so I talk to every NPC until they repeat themselves. Most of the time that's the second time you talk to them so I definitely get a lot out of that.

[–] blazeknave@lemmy.world 8 points 1 year ago

..during the bg3 character creation

[–] Broadfern@lemmy.world 56 points 1 year ago (1 children)

Accidentally going the right way is so infuriating.

[–] Snowpix@lemmy.ca 14 points 1 year ago

Especially if you get too far and the game takes control of your character to start a cutscene before you can turn back around.

[–] cm0002@lemmy.world 31 points 1 year ago (1 children)

WTF I don't come here to be attacked like this

[–] ilinamorato@lemmy.world 8 points 1 year ago (1 children)

It's ok. We're all here for each other.

[–] moody@lemmings.world 6 points 1 year ago

No we're not. You two are on your own.

[–] Black616Angel@discuss.tchncs.de 9 points 1 year ago* (last edited 1 year ago) (2 children)

In Breath of the Wild after the tutorial plateau, players are supposed to go between the two big mountains that are easy to see and easy to pass for a beginner. There they find a steed and this weird korok guy.

I on the other hand decided to go the direct route up a steep cliff where two guardians wait to tell you that this is not the way. After I snuck past them, which took me about 2 hours and like 20+ retries, I nearly stopped playing cause "the game was so hard".
I have a bachelor in game design btw...

[–] ilinamorato@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (1 children)

There's an old adage that says "doctors make the worst patients."

I wonder if the same is true for game devs making the worst players.

[–] AceBonobo@lemmy.world 1 points 1 year ago

Having a degree isn't the same as being good at your job

[–] VitoRobles@lemmy.today 2 points 1 year ago

I have a bachelor in game design btw...

This is why I like saying "average person" when I talk about specific topics.

People who study the art are much more attuned and go out of the ordinary. Like directors when they watch movies.

[–] jjjalljs@ttrpg.network 7 points 1 year ago (1 children)

I still remember being really mad I missed the "added effect" materia in the original FF7. You can never ever go back to that cave, so if you don't turn around to pick it up you never get it. Pain.

[–] prole@lemmy.blahaj.zone 1 points 1 year ago* (last edited 1 year ago)

I never even saw the "Alexander" summon materia until I played the game as an adult. Despite having the official Brady Games strategy guide.

[–] prole@lemmy.blahaj.zone 5 points 1 year ago (1 children)

Modern games have gotten super "hand-holdy" to the point where it's fucking annoying... but one QOL improvement that I will take every time is when games prevent you from moving forward in a story because you missed something and moving forward means you'll miss it forever.

I get it, and when I was younger I was all about that shit... But I'm too old for that shit lol

[–] ilinamorato@lemmy.world 3 points 1 year ago

"But what if the developers don't think it's important but I'm going to wish I had it? I'll go ahead and check anyway."

[–] nyctre@lemmy.world 3 points 1 year ago

Yeah.. I felt that. Hard. I need to actively tell myself it's not worth wasting so much time. Other times I just can't be bothered and I mindlessly waste time checking everything cause it somehow feels like less work.