this post was submitted on 31 Mar 2025
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Around 2016 it felt like the industry was pivoting to vr and now 9 years later does anyone even care about vr anymore?
In my experience, no matter how cheap it gets, VR still requires a lot of space. Most people under 40 live in shoeboxes.
cockpit games work but they don't make enough of those that are enough better than a flat screen to justify the extra effort at home
I care, because it is still neat tech, but yeah it feels like it's kinda dead for a while. Apple's thing made a bit of a splash, but didn't linger.
vr needs something more transformative than 200 shooting galleries and to be able to replace my desktop monitor.
it also needs to not weigh a ton, not have cables, and somehow also last all day on battery.
I had a lot of fun with VR from like 2019-2021. But it really does still feel like a gimmick. I loved whipping it out at a party or kickback, and people were always eager to play some games on it, but it really was the novelty that made it fun. It offers unreal immersion but the space requirements, up front costs, and isolating feel are big turn offs. And using it longer than 2 hours or so is near impossible. That said, my friends all got quests and quest 2s during quarantine and it gave us a lot of new and more immersive ways to play pc games and socialize that I valued during that time.