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[-] SARGE@startrek.website 10 points 2 days ago

I used to hate when this happened to me. Someone reviving a post from ages ago to answer a question that I already found months/years ago.

But hey, it could help someone else in the future if I didn't go back and post the answer to my own question (spoiler alert: I didn't) so now I just do what OP does and thank them for their time, move on with my day. Chuckle at the stupidity of my youth.

Some people get angry about things like that. Just be chill, they probably didn't notice how long ago it was posted.

[-] interdimensionalmeme@lemmy.ml 6 points 2 days ago

Yes, many forum troglodites have this heinous reaction. Many of them are incompetent forum moderators. They are upset because they have notification of all changes happenning on the forum but this isn't novel and interesting to them personnally so they attack it with words like "necroposting". Those mostly recycled bbs people with almost no life left in them or OCD people who must compulsively complete and categorize everything and are upset when something is added to something they believed completed. Eventually we will rid our information ecosystem of these, at best, overzealous users or at least marginalize them so they stop causing damage, cutting connections, creating deadends and stopping progress generally. It's like I always say, progress occurs one funeral at a time.

[-] The_Picard_Maneuver@lemmy.world 5 points 2 days ago

I still occasionally get replies on reddit from threads that are over a decade old. I used to use reddit a lot, but that has dropped to almost nothing after switching to Lemmy.

I've gotten that here, which is incredibly surprising because search on Lemmy kinda sucks. I haven't been here a decade, but I did get some replies from a year old comment I made.

Oh, me too! I think sometimes it's people sorting by TOP/ALL or just scrolling all the way through some of the less active communities.

[-] Blaze@lemmy.cafe 1 points 1 day ago

search on Lemmy kinda sucks

It's quite good in my experience, I was able to find a few old threads with a few keywords

It's okay for what it is, but it's limited to communities and posts cached on the instance. And search engines are often worse.

[-] chicken@lemmy.dbzer0.com 2 points 2 days ago

I think it was just a few years ago they changed it to make that even possible

[-] The_Picard_Maneuver@lemmy.world 2 points 2 days ago

Maybe I'm remembering wrong, but I thought it used to be possible, then for a number of years they started "archiving" posts and not allowing interaction, then they changed it back.

[-] chicken@lemmy.dbzer0.com 1 points 2 days ago

hm, yeah probably, I'm just not remembering when it was initially possible

[-] BlemboTheThird@lemmy.ca 2 points 2 days ago

I checked Reddit last month for the first time since June of 2023 and had 4 notifications. 3 of them were about buying into Reddit's fucking shitass IPO. I guess people just aren't interested in my half-life hot takes :(

[-] SteveNashFan@lemmy.world 0 points 2 days ago

What, like Blue Shift > Opposing Force or HL1 > HL2? Or lore-related stuff?

[-] BlemboTheThird@lemmy.ca 1 points 2 days ago

Uhh yes. Oh boy, an invitation to ramble!

Tap for spoilerPersonally, while I don't hate either of the Gearbox games, I don't think they deserve to be on the same pedestal as the Valve games, either. BS is so short and does so little worldbuilding that it's like one step up from Lost Coast in terms of replayability. I've only felt the need to replay it once, and that was like a decade after my first run (I run through the mainline HL games almost every year). And it's a huge stretch for OF to be considered canon. While it definitely goes further than BS in trying to impart interesting details, mostly it seems to recycle beats from the original game, and the parts it adds on don't have a consistent tone. I also strongly dislike how the game tries to whitewash the military. Plus it doesn't seem like Valve was a fan either; in HL2, the way Mossman describes teleportation working for either the humans or the Combine doesn't fit with the existence of Race X, the headcrab life cycle is completely retconned, and not one element of that game has ever resurfaced, not a single easter egg among all the Xen fauna throughout HLA. Maybe the Xen grenades could be a reference to the OF alien grenade launcher if you really want to push it? I mean Laidlaw has even said he didn't consider the Gearbox games when writing HL2.

As for HL1 vs HL2... I dunno, they're very different games. HL2 obviously wins in terms of narrative storytelling, but I totally see the argument when people say that HL1's gameplay is more fun. On the other hand, I also think HL2's more restrained weapon design came about because Valve was being more careful about crafting enemy encounters. Like in HL1 you get weapons like the Tau cannon which are super cool but Valve don't seem to have thought the ammo placement through very well. It's so rare that you get used to not using it unless all your other guns are out of ammo, which is also rare, even on hard mode. The Black Mesa fan project did a much better job of showcasing those lategame weapons (at least, unless you're a fan of Tau jumping).

Ah jeez I'm gonna stop. Feel no obligation to read any of that. But yeah I used to post about all kinds of half life stuff. Once I wound up permabanned from okbuddyhalflife when I argued that valve popularized lootboxes and gaben was not a good billionaire

[-] interdimensionalmeme@lemmy.ml 0 points 2 days ago

I agree with all your opinions except I would give more credit to HLA as a first timer's VR experience.

[-] BlemboTheThird@lemmy.ca 0 points 1 day ago

I feel that excuse only goes so far. It's funny; the original Half Life was my first PC shooter experience, and Alyx was my first VR experience, but HL1 manages to be engaging for me even now while Alyx already feels stale. Like, I get the decision to dumb the movement way down for VR first timers who might get motion sick, but it goes way too far and offers vanishingly few options for people who might want more immersive physics. Or, like, a sprint button. Apparently I have naturally strong VR legs, but jeez, it bothered me even on my first time with a headset

Other things should still have had more room to expand as the game runs on, too. There's so little weapon variety and even among what it does have, the SMG and pistol fill almost the same niche. Apparently they made the AI painfully bad on purpose, but why couldn't they have saved a more engaging combat experience for the endgame or higher difficulties? And the constant orb puzzles they used to replace the traditional physics based ones get incredibly repetitive, especially when replaying the game.

It fails to iterate on the mechanics it introduces in meaningful ways, instead choosing to introduce new things that are entirely self contained (i.e., the Jeff sequence and the final level's vortigaunt blasts). Like, Jeff was super memorable, but part of the reason for that is he breaks up some seriously repetitive gameplay, and nothing about that level is ever relevant again.

Plus I have other gripes about sound design, physics (especially for heavy objects), even the way fall damage is handled. And the way it retcons Ep2 feels cheap to me. Idk. The game was ultimately fun, but flawed far beyond what I think can be said of the earlier games. Obviously I'm biased, but I wound up having more fun with HL2VR than Alyx.

[-] interdimensionalmeme@lemmy.ml 1 points 1 day ago

I think it has to be seen through the eyes of soneone's first VR experience. Which already is where most of the innovation takes place. As far as the game itself, I think it's more streamlined, polished and narratively coherent version of HL2. I think as a whole it does a good job of blowing away most first time players.

this post was submitted on 21 Jan 2025
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