myrrh

joined 2 years ago
[–] myrrh@ttrpg.network 3 points 1 day ago* (last edited 1 day ago)

hamlet: small settlement with residents serving surrounding resources
village: modest settlement with a church serving surrounding hamlets
town: midsized settlement with a market serving surrounding villages
city: large settlement with a cathedral serving surrounding towns

...they're each surrounded by satellite instances of smaller settlements, until industrialised resources give way to the wilds...points-of-light settings may balance that heirarchy more sparsely so the wilds dominate industrialised resources but, despite the comparative isolation of settlements, the same general principles still apply...

[–] myrrh@ttrpg.network 5 points 1 day ago (2 children)

...difficult to discern through the image filters...

[–] myrrh@ttrpg.network 2 points 1 day ago* (last edited 1 day ago) (1 children)

...stateside historic protection typically kicks in at fifty years...

[–] myrrh@ttrpg.network 3 points 4 days ago

...yeah, i initally considered the `web an also-ran gopher knockoff, too...

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