myfavouritename

joined 3 years ago
[–] myfavouritename@beehaw.org 5 points 2 days ago (1 children)

This is a collection of books. However, if I'm remembering correctly, each book in the collection can be read separately. They do not depend on the previous entries.

Whenever anyone asks which book setting I wish I could live in and explore, this is my answer: The Culture, by Ian M. Banks. Each book describes a fascinating universe with complex politics and relatively unique powers/characters.

[–] myfavouritename@beehaw.org 2 points 1 week ago

That's awesome! I'm thinking of making a new blanket. Maybe I'll try some granny squares

[–] myfavouritename@beehaw.org 3 points 2 weeks ago

Oh, and just a quick recommendation for video games (sorry). Please check out Cassette Beasts. It's like old school Pokemon, but with a ton of fun and convenient additions to the genre. The game has way more content than it needed to have, the creatures are cute and funny and cool, and the story is all about building community and making life just a bit better for the people around you.

[–] myfavouritename@beehaw.org 5 points 2 weeks ago (1 children)

My kids and I loved Ziggurat. It's a legacy adventure game about climbing a magical ziggurat. Each time you win the game you unlock significant changes to how the next game is played and progress the story of the game a bit more. There is a genuine feeling of exploration and adventure.

Some reviewers panned the game for being too simple. Yes, there is not a ton of strategic depth to be had here. But my kids play Dominion and Forbidden Desert and Innovation, and they had a blast with this game. It doesn't need to be a brain burner for them to have fun working together and climbing a cool cardboard pyramid. Also, the game packs in lots of thoughtful extras that it could have done without but make the experience even better.

I have no idea how available the game currently is. It might be hard to get.

We also play a lot of No Thank You, Evil! Like you, I do a lot of story-telling with their input and sometimes dice. I steal a lot of ideas from No Thank You, Evil! and sometimes use their character sheets and modules when we've got extra time.

Finally, I've had a good experience playing The Quiet Year with them. It's a collaborative map-drawing and story telling game. I curate the cards a bit, since some of my kids are young and some of the cards cover more mature topics. And I guide the early collaboration a lot to help them get past the world-building step and into the game with a setting that will spark their imagination. After we play a session, we have a cool map that I then drop into a frame and hang on the wall until the next session.

[–] myfavouritename@beehaw.org 2 points 3 weeks ago

This was a weirdly wonderful game

[–] myfavouritename@beehaw.org 9 points 4 weeks ago

With respect, yes, you should phrase your question differently if you want a response.

I read your post fully. At first because I was hoping to help. But in almost no time, I was reading simply because your writing is an interesting puzzle to try to solve.

You've packed several separate clauses (requirements, criteria, extra side requests) in almost every sentence. You've phrased many of your sentences in ways that make them sound like demands. Your writing style indicates to me that you did not spend much/any time considering what your readers might be expecting or thinking while reading.

And, as someone else has already pointed out, this style of writing truly seems like you think you're writing for an AI audience. I can only speak for myself, but that really makes me uncomfortable. I won't be offering any real suggestions about games because I feel uncomfortable. But I do want to offer this bit of assistance, just because you asked.

[–] myfavouritename@beehaw.org 4 points 1 month ago

I always really enjoy articles by this author, and I always randomly stumble across them. Thanks for sharing this and helping me randomly stumble across yet another.

[–] myfavouritename@beehaw.org 3 points 2 months ago

Thanks for sharing this. The article was really well written. I'm excited to read more of articles on this blog.

[–] myfavouritename@beehaw.org 3 points 3 months ago

The paper itself has a really well put together video explaining the situation. It also has a real-time shot of the ant being slung upwards very fast.

Thanks for the link.

[–] myfavouritename@beehaw.org 1 points 4 months ago

Oh wow! I totally forgot about this! I found this gallery years ago. I took a shot at coding the "Substrate" family of images in Processing. It was super fun and the results were beautiful.

Thanks for sharing this!

[–] myfavouritename@beehaw.org 2 points 4 months ago

This was a lovely article. Thanks!

[–] myfavouritename@beehaw.org 1 points 4 months ago (2 children)

Right? My first thought reading the title was "okay sure, the crystals get cold. Then what? Are we going to push the crystals outside so they can warm up again, ready to start the cycle anew?". How is "cold crystals" working better to transfer heat than a gas/liquid?

I should read the article, I suppose...

 

I had the idea a while back that making a crochet nudibranch with a frilled edge would be lots of fun. And I was thinking of making a scarf. So I made a nudibranch scarf.

 

I've been thinking about starting a new project.

I was really inspired by the look of the shawl in this blog post.

The problem I'm running into is finding yarn that will fade from one colour to the next gradually over the span of 1000m. All the skeins I'm finding in my local shop vary in colour a couple of times in just 300m, or much less gradual than that.

If such a product can't be easily found, I suppose I could buy several skeins, cut them into many long pieces, group those pieces by colour, and then wind it all back up again? But to me that sounds like a crazy idea.

I'm the first to admit that I'm new to crochet and I'm still just shopping at the local general craft store. That's why I'm posting. I'd really appreciate any advice that more experienced folks have on finding what I'm looking for.

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