TheLeadenSea

joined 6 months ago
[–] TheLeadenSea@sh.itjust.works 0 points 4 hours ago

I guess you answered it yourself, for testing.

[–] TheLeadenSea@sh.itjust.works 7 points 5 hours ago (1 children)

Quite, not helping the poor and needy was part of what I said.

[–] TheLeadenSea@sh.itjust.works 7 points 5 hours ago (2 children)

What did they say?

[–] TheLeadenSea@sh.itjust.works 23 points 5 hours ago (5 children)

Speaking as someone who has read the Torah in Hebrew, this is inaccurate. The Leviticus (ויקרא) line is absolutely about 'do not lie with a man as you lie with a woman'. However, we can admit the Torah, and Bible is homophobic and also shouldn't proscribe our daily lives today. 'Reforming' the Bible by making stuff up just supports all the other things the Bible also unambiguously supports, such as slavery and misogyny. And transphobia, for that matter.

From my interpretation of reading the passage, the Sodomites were bisexual, since they would have been happy to rape either the male angels or Lot's daughters. However, the more important point is that they were rapists, and my understanding has always been that they were destroyed for being cruel to guests and the poor (such as the story of a woman giving a loaf of bread to a beggar being punished by being stripped naked, covered in honey, and left to the bees.)

[–] TheLeadenSea@sh.itjust.works 7 points 9 hours ago

Weirdly I'm nonbinary and not a woman, but I don't mind being called a girl 🤷‍♀️

[–] TheLeadenSea@sh.itjust.works 7 points 20 hours ago

We do need a decentralised currency that isn't controlled by Visa/MasterCard payment processors, and their puritan ideologies. I haven't seen many that are so good, but maybe Monero? The main problems seem to be accessibility to the everyday person, ease of conversion between regular money and it (eg USD, GBP, EUR), and lack of it being accepted for normal payments.

That's an actual website, lol

[–] TheLeadenSea@sh.itjust.works 7 points 1 day ago (1 children)

Is this edited? 😂

"Faith in the internet". That's an odd way to phrase it

"Praise be the world wide web!"? 🙏🖥️

[–] TheLeadenSea@sh.itjust.works 13 points 2 days ago (1 children)

It says 'western fence lizard' though

Thanks! That actually sounds pretty cool :)

[–] TheLeadenSea@sh.itjust.works 9 points 2 days ago (3 children)

Not everyone can sight read, can we have some sort of link to that progression to hear it?

 
  1. You can turn fully invisible at will, photons pass right through you until you choose for them not to, but you also cannot see while invisible

  2. At any time, you can camouflage yourself with your surroundings. It takes 10 seconds to complete the camouflage, and in that time, or if you move, or if your background changes, you are visible. You can see. You can decamouflage at will too, which also takes 10 seconds.

In both cases, it is just your body which is affected, not anything you are wearing. Piercings or medical stick ons count as part of your body for these purposes.

 

You do not get to turn these powers off, they are always active.

This question was inspired by those toy dinosaur things.

 

cross-posted from: https://sh.itjust.works/post/48902174

The subject can enter and exit fictional worlds from media that the subject did not create, at will. They simply have to have the media (accepted forms are: a book (physical or digital), a movie, a TV show, plays, musicals, or epic poetry) in front of them, no more than 2m away from them, and if they will it, they will immediately be transported into the fictional world, at the point in the plot and location in the fictional world they were looking at before entering. The subject has plot armour whilst inside the fictional world, and as such cannot be harmed if they do not will it. They also have the ability to decide the rate at which they age (any float between 0 and 1, multiplied by the normal ageing rate) at the point of entering the fictional world, for all the time they stay in that particular world, until they leave. The default is the normal ageing rate, if they don’t consciously select otherwise.

The subject disappears from wherever they were in the real world as soon as they enter the fictional world. When they want to leave the fictional world, they can simply will it, and they will exit the world, and appear in the real world after an equivalent length of time equal to them having aged at the normal speed all the time they were in the world – i.e. if they selected not to age at all, they would appear in the real world instantly after having left, if they aged half as fast as normal, they would reappear in the real world after half the amount of time they actually spent in the fictional world, and so on.

The subject reappears in the same place they entered into the fictional media – that is, the same place they exited, even if the media has moved. If the media they entered ceased to exist by the time they wanted to return (this is more likely with a time-bound piece of media like a play or movie than a book, though books can be destroyed too), then they exit up to 2m away from the nearest media of that same story to their entry location. If all the media of that story doesn’t exist anymore, then they exit next to the nearest media to their entry location that is set in the same fictional world. This is preferably another book/TV episode in the series, but if that doesn’t exist another rendition of the same world, such as a TV adaptation of a book, or the original movie to a musical, also works. If no media of that fictional world exists at all in the real world when they want to exit, they can’t they are trapped – at least, until media for that world exists again in the real world. This isn’t a problem if they don’t age, as they would exit instantly from a real time perspective, only if they age at all, giving a chance for the media to be destroyed/cease to exist in the intervening time they spend in the fictional world.

They enter the location and time in the story that they were viewing when they entered, eg the current scene of a play or TV show, the current page of a book.

The subject keeps any skills or powers they have attained from the fictional world when they exit to the real world, and any items (that is, anything, including sentient beings) smaller than 4m^3 within 2m of them can be transported with the subject into or out of fictional worlds, either way. They cannot transport the object they are viewing the media on into the world, be that a physical book, a digital device, or anything else. The powers function in the real world and any other fictional worlds. If they need a material to function, they will work if that material is present, eg an earthbender will be able to use earth from any world, not just Avatar: the Last Airbender earth, but magic that requires a special material only found in the fictional world, eg midichlorians, will only work in the world where they can be found.Any aspect of the world not defined in the source material is encountered by the subject as the gut instinct of the subject imagines it to be, not as they want it to be. This gut instinct is determined at the moment they enter the world, not as they go along.

 

The subject can enter and exit fictional worlds from media that the subject did not create, at will. They simply have to have the media (accepted forms are: a book (physical or digital), a movie, a TV show, plays, musicals, or epic poetry) in front of them, no more than 2m away from them, and if they will it, they will immediately be transported into the fictional world, at the point in the plot and location in the fictional world they were looking at before entering. The subject has plot armour whilst inside the fictional world, and as such cannot be harmed if they do not will it. They also have the ability to decide the rate at which they age (any float between 0 and 1, multiplied by the normal ageing rate) at the point of entering the fictional world, for all the time they stay in that particular world, until they leave. The default is the normal ageing rate, if they don’t consciously select otherwise.

The subject disappears from wherever they were in the real world as soon as they enter the fictional world. When they want to leave the fictional world, they can simply will it, and they will exit the world, and appear in the real world after an equivalent length of time equal to them having aged at the normal speed all the time they were in the world – i.e. if they selected not to age at all, they would appear in the real world instantly after having left, if they aged half as fast as normal, they would reappear in the real world after half the amount of time they actually spent in the fictional world, and so on.

The subject reappears in the same place they entered into the fictional media – that is, the same place they exited, even if the media has moved. If the media they entered ceased to exist by the time they wanted to return (this is more likely with a time-bound piece of media like a play or movie than a book, though books can be destroyed too), then they exit up to 2m away from the nearest media of that same story to their entry location. If all the media of that story doesn’t exist anymore, then they exit next to the nearest media to their entry location that is set in the same fictional world. This is preferably another book/TV episode in the series, but if that doesn’t exist another rendition of the same world, such as a TV adaptation of a book, or the original movie to a musical, also works. If no media of that fictional world exists at all in the real world when they want to exit, they can’t they are trapped – at least, until media for that world exists again in the real world. This isn’t a problem if they don’t age, as they would exit instantly from a real time perspective, only if they age at all, giving a chance for the media to be destroyed/cease to exist in the intervening time they spend in the fictional world.

They enter the location and time in the story that they were viewing when they entered, eg the current scene of a play or TV show, the current page of a book.

The subject keeps any skills or powers they have attained from the fictional world when they exit to the real world, and any items (that is, anything, including sentient beings) smaller than 4m^3 within 2m of them can be transported with the subject into or out of fictional worlds, either way. They cannot transport the object they are viewing the media on into the world, be that a physical book, a digital device, or anything else. The powers function in the real world and any other fictional worlds. If they need a material to function, they will work if that material is present, eg an earthbender will be able to use earth from any world, not just Avatar: the Last Airbender earth, but magic that requires a special material only found in the fictional world, eg midichlorians, will only work in the world where they can be found.Any aspect of the world not defined in the source material is encountered by the subject as the gut instinct of the subject imagines it to be, not as they want it to be. This gut instinct is determined at the moment they enter the world, not as they go along.

 

cross-posted from: https://lemmy.dbzer0.com/post/56344021

Cookies and Fascism

 

What if the fundamental nature of reality is a timeless ocean where every possible bundle of qualia - first person sensory experiences - exists within it? Time doesn't actually exist, but the illusion of it could, as bundles could have false memories and expectations.

 

What if the fundamental nature of reality is a timeless ocean where every possible bundle of qualia - first person sensory experiences - exists within it? Time doesn't actually exist, but the illusion of it could, as bundles could have false memories and expectations.

 

Imagine there was a society in which blue eyed people are referred to with blee/bler pronouns, and green eyed people are referred to with glee/gler pronouns, and one day someone from that society saw a brown eyed person and had no idea whether to categorise them as blee/bler or glee/gler

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