I feel like this is the experience with most people, either that or immediate nausea/motion sickness.
They see it as a novelty and inconvenience when sitting down and playing a flatscreen title takes much less effort because all of the friction has been virtually eliminated in the last 10+ years.
As someone who has now over 4,000 hours in VR, it is entirely situational to the person. If you're someone who can see themselves getting truly lost in immersive 3D worlds, sweating in them, living in them, tolerating discomfort and things strapped to your body and/or head for a transcendental experience, then it's for you.
Otherwise, the Steam Frame might be a massive waste of money (for you) that'll collect dust on the shelf next to the Apple VR.

Weird; I came pre-installed with this weird thing that tells me if what I'm doing is right or wrong, absent of cultural norms.
The joke here is that it doesn't exist in everyone, we just presume it does.
The assumption of pre-existing universal empathy turns out to be a fatal flaw for a collective, even when the absent rate of empathy is small (<3% of the population).
My grandmother, bless her soul, grew up on a farm and her solution to psychopathic tendencies in society is to "tie a bag of potatoes or stones to them and drop them in a river".
I said: "Grandma, what about rehabilitation?" She didn't exactly understand the word completely but she said: "After killing six people and two children, the river does it."
And you know what? Even then, capital punishment still feels wrong.