CreamyJalapenoSauce

joined 7 months ago

If we taxed him properly we wouldn't need charity.

This is somebody who bends over backwards to support a single idea: humans can do no wrong. It's not fascism because it doesn't sound like there's any side-taking or specific ideology they favor over others. They might be a flavor of anarchist?

The lack of empathy leads me to think that the ideology was built one selfish brick at a time. It's a response to the world, not a governance of it. They want zero responsibilities derived from the actions of others. To a degree, they may have a point: inaction is allowance. If you don't stop something from happening, you're allowing it but it's lacking a lot of nuance. If you accept it as it is, there's no room for obligation. That's freeing which is probably their end goal. Not a good society, but a simple escape from responsibilities.

It's a self-serving ideology.

Whoever commits it. If somebody traces a bug back to a commit with my name on it, they should come to me about it. I better have an answer whether I typed out the line or not.

What about codex and agents who author commits themselves? I don't have an answer. I don't use them that way myself. I wouldn't accept a PR that does.

I could not care less about the struggles of the TSA.

I used to joke that the 4 day work week never specified which day we got off and that I would pick Wednesday and invent the WeekMiddle. I was kidding, but...

I saw this show up in Ground News but every single news site attached to the story had "Mixed" factuality.

It shouldn't have to be a privilege to be able to turn down a job because of poor decisions management makes, but you can really only get away with this if you have options.

Remember to appreciate your government issued traditional values!

"To Hit Armor Class 0" in case, like me, you're not as nerdy as Tim Cain, but want to be.

I'm not at the "fight for rights of corporations" stage yet. First all the people, then maybe companies that don't ignore copyright for a buck.

At its core is some unique game design that made me figure out a way to get over its problems rather than give it up entirely. If the devs didn't add Celeste-style accessibility options I probably would have binned it.

[–] CreamyJalapenoSauce@piefed.social 5 points 1 month ago (3 children)

I don't think Tunic should have been a souls-like. I saw the first trailer for it and fell in love. I was so excited for a Zelda-like game but the moment I realized it had a campfire system, I lost interest. Honestly, I felt a little led on.

I was ready for puzzles, exploring, items, and maybe a little sword swinging Link to the Past style, but by the second boss I turned on assist mode options because the combat was between me and the parts of the game I wanted to play. Deciphering the manual is a lot of fun, learning the game's secrets is A LOT of fun, the bosses were arguably fun, but just walking around dealing with open world enemies? It wasn't for me.

I've 100%'d Elden Ring. I'm going back through the Dark Souls series. I enjoy souls-likes, but this was a mashup that made both halves worse.

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