Aye and it helps the fans are so passionate making new maps to play for both Thief games and TDM.
DKR holds up so much better. It's just more* realised too. Way more stuff to do. MK64 is skeletal more like an arcade game really. Wish it'd get some reverse engineering love as much as I enjoy the fan made map packs for MK64.
With DKR once you get used to the car drifting camera movements, bunny hopping the hovercraft, letting go of the gas before hitting boosts, and learning the plane can also trigger ground boosts you'll feel like a god.
I see a lot of people shit on the hovercraft while I'm over here bunny hopping sharp corners jumping up to smash into walls on purpose like a psycho so I don't slow down ping ponging all over. It's such a joy.
Parkitect is the most RCT-like modern entry and is also co-op. I bounce between these two.
Planet Coaster scenarios and park management suck and it still looks like RCT3.