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[-] jballs@sh.itjust.works 17 points 6 months ago

Impact incendiary grenade looks dope. Hopefully they fix the damage over time bug before releasing it.

[-] Chozo@fedia.io 6 points 6 months ago

Fixing the DoT bug is going to make a lot of "bad" builds a lot more usable. I love the orbital gas for its near-constant uptime, but it could be so much better if it was working correctly.

There's also some rumors from dataminers that we'll be getting several new gas weapons in the future, which I hope means that Arrowhead are confident in fixing that particular bug with so much fire and gas being released lately.

[-] tiberius@lemmy.ca 13 points 6 months ago* (last edited 6 months ago)

Motivational Shocks Booster (Anti-slow)

Am I reading this correctly? An anti-slow status effect booster? It doesn't work on area effect such as EMS.

PS Blog - Polar Patriots Warbond

[-] jballs@sh.itjust.works 8 points 6 months ago

Looks like it. I like the idea of motivationally shocking you to get you out of a slow!

[-] littlebluespark@lemmy.world 9 points 6 months ago

NGL, getting kinda tedious with the paid cosmetics edging away from looks only and into functional improvements beyond non-premium war bond access.

[-] SkyezOpen@lemmy.world 16 points 6 months ago

You can get super credits in game, so it's not like they're actually paywalled.

[-] sverit@lemmy.ml 8 points 6 months ago
[-] SkyezOpen@lemmy.world 6 points 6 months ago

You have to grind samples and requisition and medals but nobody's complaining about those 🤷

[-] Kaldo@kbin.social 6 points 6 months ago

Well I dunno about others but I'm both playing less and when I do play, on higher difficulty missions people explore and open caches way less than in the early days.

While technically not paywalled, for me personally it's definitely going to end up being like that. Down the line that's be fine for a live service game but it's a 40€ purchase and it's only been a few months, I'm not sure I'm a fan of this model in the long run.

[-] littlebluespark@lemmy.world -1 points 6 months ago

SC are SC, but "Premium War Bonds" are not purchasable via those and require actual cash, am I wrong?

[-] Chozo@fedia.io 5 points 6 months ago

You can definitely use SCs that you find in-game to buy warbonds. I own all three of the currently-available premium warbonds, and I only paid real money for one of them. The other two I bought with SCs I picked up from missions, and I currently have another 1K SCs ready to buy the next one.

[-] littlebluespark@lemmy.world 1 points 6 months ago

Wait, ferreal? What am I missing? I thought I tried to buy the premium war bonds with SC and it sent me to the cash money menu. 😶

[-] all-knight-party@kbin.run 3 points 6 months ago

On PC there's a button at the lower right to buy with super credits, if you don't have 1,000 it might try to take you to the store, I'm not sure

[-] littlebluespark@lemmy.world 2 points 6 months ago

Thank you for being the only one to actually help an exhausted fellow helldiver out. Go with Liberty, citizen. 🤘🏽

[-] all-knight-party@kbin.run 2 points 6 months ago

No problem, just want people to be informed!

[-] all-knight-party@kbin.run 3 points 6 months ago

Supercredits are what you use to buy the battle passes themselves. 1,000 a pop. At 119 hours in I have bought the two recent ones with super credits, but I bought the other one with real money on release.

I have close to enough to buy the upcoming one as well with supercredits.

[-] littlebluespark@lemmy.world 1 points 6 months ago

At 119 hours in...

Looks at ~65hrs

I know nothing. 🥹

[-] jet@hackertalks.com 1 points 6 months ago

you are wrong. Super credits are found in game, and can also be purchased with cash. There is nothing that requires cash in game.

[-] littlebluespark@lemmy.world 2 points 6 months ago

Yes, I've said as much in another, earlier reply, but thanks for reading. 🤓

[-] inclementimmigrant@lemmy.world 7 points 6 months ago

Yeah but at least the war bonds give you 300 credits for the next war bond and honestly I don't mind this little bit of grind since I'm an older gamer and my group don't mind dropping to medium difficulty to just steam roll a win and catch up on life so grinding credits isn't too bad.

[-] GregorGizeh@lemmy.zip 4 points 6 months ago

Was the case since the first one though no? All the bonds have several weapons and a booster to unlock. Not defending mtx here but it is hardly a surprise

[-] all-knight-party@kbin.run 6 points 6 months ago

The first one was actually worse because it was only DLC there, no earnable in game currency. In 2 you can easily farm it on trivial missions if you don't mind a little tedium, but you also just earn it as you play if you explore.

[-] littlebluespark@lemmy.world -1 points 6 months ago* (last edited 6 months ago)

I've just about everything worth buying in the earned market, and looking at how many Medals that is (in total >1.2k IIRC), there is no fucking way I'm paying $$$ to match that in Premium War Bonds, much less exceed that to unlock the tiers w/ items I might find useful.🖕🏽☠️

[-] all-knight-party@kbin.run 2 points 6 months ago* (last edited 6 months ago)

You cant pay for warbond medals, only supercredits, which can buy the warbonds themselves (battle passes), and the armor pieces that rotate through the superstore, but nothing else.

Edit: the superstore armors have unique visuals, but so far I have not seen one that has unique mechanical effects, though I could be wrong, I don't look in there much

[-] littlebluespark@lemmy.world 0 points 6 months ago

Sorry, I'm super tired and conflating terms. The "Premium War Bonds" menus that can only be unlocked with cash vs. the finite War Bonds menu (singular) that take medals for everything (including SC chips). Does that make sense?

[-] ocassionallyaduck@lemmy.world -1 points 6 months ago

You pay for warbonds?

I'm sitting on 2100 credts before this thing even dropped, and it gives 300 credits inside the warbond, so it's a net cost of 700 credits. That's like a week or two of casual play.

[-] Chozo@fedia.io 5 points 6 months ago

I'm a little disappointed with the armor; these sets look like they could've been a perfect way to add a new armor perk that lets you traverse snow more effectively. Imagine if they had built-in Muscle Enhancement with those snow cleats! Instead we're just getting Servo-Assisted, Fortified, and Scout. Again.

Excited for the new weaponry, though.

[-] tobbue@discuss.tchncs.de 3 points 6 months ago

Super earth could not implement those armory features for budget reasons.

[-] MrNesser@lemmy.world 5 points 6 months ago* (last edited 6 months ago)

This war bond looks like its upgrading current weapons.

There's a new smg, plasma and assault rifle as well as a new impact incendiary grenade

[-] all-knight-party@kbin.run 12 points 6 months ago

The more weapons they add the more diluted and redundant the balancing will become, we'll just see how far they keep going like this. If they continue releasing weapons at this rate for a year more it could get really weird.

[-] MrNesser@lemmy.world 7 points 6 months ago* (last edited 6 months ago)

I'm more worried that they have created an arms race.

How far will they go to attract new and retain players with new weapons.

Looking forward to the quasar assault rifle

[-] SkyezOpen@lemmy.world 5 points 6 months ago

Yeah I'm pretty stoked for new stuff already, but I'm worried they're going to "iPad baby" the community and risk losing attention if they don't saturate us with new shit every few weeks.

[-] tiberius@lemmy.ca 5 points 6 months ago

Unfortunately, that's the reality of the live service market. You need to have content to keep players. At the rate AH is releasing patches and content, things will break.

[-] all-knight-party@kbin.run 4 points 6 months ago

They've been pretty keen on balancing weapons regularly, so I don't think they'd do that or else why even waste the time balancing and creating contention with the community over it, but time will tell

[-] Telodzrum@lemmy.world 2 points 6 months ago* (last edited 6 months ago)

They’ve been keen on trying; they’re just trash on execution.

[-] all-knight-party@kbin.run 6 points 6 months ago

I think it's okay, for 99% of the balance changes I've agreed even though some of them I kneejerk disliked because it was a nerf of a weapon I liked.

The biggest thing I'd disagree with is that they haven't balanced all the weapons I think they should, but the changes they have made im not really mad about

[-] ocassionallyaduck@lemmy.world 1 points 6 months ago

Pretty much every weapon is viable atm, so I can't really agree. Even the worst picks fill a niche depending on your playstyle.

[-] NOT_RICK@lemmy.world 2 points 6 months ago

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this post was submitted on 02 May 2024
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