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submitted 2 months ago by Aielman15@lemmy.world to c/games@lemmy.world

This is exciting news for every aspiring game developer! Brackeys, a popular YouTuber who used to make in-depth and very user-friendly tutorials about Unity, is returning after a long hiatus, and will now create tutorials on Godot (for those who don't know, it's a FOSS game engine, but I'm pretty sure that, if you have an account here, you already know it).

Brackeys' tutorials were (and still are) the best tutorials for Unity, and have helped many aspiring devs (some of whom I know personally, and who later made a career out of it). His return, and the fact that he's now chosen to specialize on Godot, is a game-changer (pun intended) for the accessibility of the FOSS engine. Considering the recent Unity debacle, I'm happy that Brackeys will help people jump the ship, and I'm sure it will be instrumental in its success in the future.

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[-] lechatron@lemmy.today 21 points 2 months ago

This is some exciting news! Years ago I got interested in making my own game and went through many of his tutorials to get a handle on Unity. Eventually I lost interest and stopped working on it. After hearing about Godot I had gotten interested in trying again but never got around to even installing the software. Maybe this will finally get me motivated to get back into it!

[-] unmagical@lemmy.ml 4 points 2 months ago

Give it a go! It's like 100MB and you just extract the engine from a zip.

[-] PlushySD@lemmy.world 17 points 2 months ago

While waiting for Brackeys's Godot tutorials. Maker Tech has a series of Godot actionRPG game tutorial that is quite easy to follow. I understand Godot more because of her tutorial. https://www.youtube.com/@MakerTech

[-] CaptDust@sh.itjust.works 15 points 2 months ago* (last edited 2 months ago)

This is fantastic news, he's released so many high quality tutorials. Very happy he's returned and love he's focused on Godot. It's past time for everyone to stop helping self serving corpos, they can go create their own supporting materials.

[-] magic_lobster_party@kbin.run 9 points 2 months ago

I just started thinking yesterday if I should start learning Godot. Maybe I should take this as a sign.

[-] guyrocket@kbin.social 6 points 2 months ago

Just curious: How do these 2 stack up? In what ways are they better or worse than each other?

[-] Aielman15@lemmy.world 25 points 2 months ago* (last edited 2 months ago)

If you're talking about Unity and Godot, the main difference is that one tried to scam their customers by unilaterally changing the terms of contract and requesting an asinine amount of money based on downloads (not purchases) of games made with the engine, without even having a system in place to keep track of them.

The other is Godot.

[-] rbits@lemm.ee 2 points 2 months ago

Haven't really used them but the main thing I've heard is that Godot is a lot simpler to use, especially for 2D games. With Godot you can also use many different languages, while Unity only supports C#. I've heard that Godot's 3D engine isn't as fully fleshed out as Unity's though. I've seen complaints about the lighting engine, for example.

this post was submitted on 22 Apr 2024
231 points (95.7% liked)

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