this post was submitted on 12 Oct 2026
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Games

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Europe is investigating Minecraft, Valorant, Diablo Immortal and more over their in-game currencies. The industry offered clearer prices and refunds, but regulators still want more. The fight now rests on a much bigger question: should virtual currency count as real money, and what would that mean for everyone who plays?

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[–] NephewAlphaBravo@hexbear.net 13 points 4 days ago (1 children)

i haven't played minecraft in years, when the fuck did they put funbux in there visible-disgust

[–] nasezero@hexbear.net 13 points 4 days ago (1 children)

I think Bedrock has had paid skins since at least Microsoft bought it, maybe even before? But AFAIK Java hasn't been monetized, they just push bedrock really hard as the default choice.

[–] casskaydee@hexbear.net 8 points 4 days ago (1 children)

Did bedrock exist before Microsoft bought it? I always thought bedrock is that Microsoft created right after the purchase cause they knew they wouldn't be able to integrate and monetize the Java version as easily

[–] imogen_underscore@hexbear.net 8 points 4 days ago

yep bedrock is a microsoft creation

[–] chgxvjh@hexbear.net 8 points 4 days ago* (last edited 3 days ago)

At the very least they should ban the deliberate practice where the most common purchases don't line up with amounts of currency you can purchase. Same with gift cards.

[–] HexReplyBot@hexbear.net 2 points 4 days ago

I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy: