this post was submitted on 09 Aug 2026
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[–] fork@feddit.online 6 points 1 day ago (2 children)
[–] mycodesucks@lemmy.world 6 points 1 day ago* (last edited 1 day ago) (1 children)

Yeah. That's quite possibly the highest production values I've seen on a crime since the 3D Chrono Trigger remake trailer.

Shadow drop it on an anonymous upload site and then vanish.

[–] lemmyng@lemmy.world 2 points 1 day ago

Makes me wonder why it wasn't a PC decomp port like recent projects have been.

[–] woelkchen@lemmy.world 3 points 1 day ago (1 children)

Yeah, which makes an updated release with actual gamepad controls unlikely. I honestly don't get why there is no gamepad support. It's a Unity game. Adding support for gamepads is most likely less work than making this graphic the developer added to the archive:

[–] Sanctus@anarchist.nexus 1 points 1 day ago (1 children)

I mean it sure doesnt take as long to set up as this graphic. Testing might take some time but not much. The only issue is you have to use it from the start and if they didnt they will likely have to redesign whatever software controllers they wrote.

[–] woelkchen@lemmy.world 0 points 13 hours ago (1 children)

The remake is written in Unity. It comes with gamepad support out of the box.

[–] Sanctus@anarchist.nexus 0 points 13 hours ago (1 children)

Yeah it does, but you still have to set it up. It doesnt just work magically.

[–] woelkchen@lemmy.world 1 points 10 hours ago (1 children)

Yeah it does, but you still have to set it up. It doesnt just work magically.

I did say anything about magic, just that it should be less work than making this graphic.

[–] Sanctus@anarchist.nexus 0 points 8 hours ago (1 children)

Me saying "you have to set it up", followed by your reply "comes with support out of the box", didn't really make sense. It sounded like you expected controllers to just work and thats not true. You have to set it up the mappings and then have your software controller actually use those mappings so your hardware controllers work as expected. So if they didnt account from the start, they'll have to redo what they made to support it.

[–] woelkchen@lemmy.world 1 points 7 hours ago

Me saying “you have to set it up”, followed by your reply “comes with support out of the box”, didn’t really make sense.

You have to map the inputs, not write a gamepad driver to actually support the hardware. Unity supports gamepads out of the box. That's a fact.