this post was submitted on 27 Jun 2026
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Games

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[–] FatVegan@leminal.space 32 points 1 week ago (1 children)

And then you download a 20 gigabyte patch

[–] notabot@piefed.social 47 points 1 week ago (3 children)

Back in the day, the entire game came on physical media, and patches were things you sewed to your clothes, so the publishers had to, at least try to, ship a working game, with all it's features in place.

Now get off my lawn you kids!

I'm way too lazy for modern gaming. As soon as I needed a password to do anything, I noped out. All of my game systems still have their original functionality. What's degraded is me (vision, hearing, attention span, stamina).

[–] taiyang@lemmy.world 9 points 1 week ago (1 children)

Some games still got patched but you'd just get that if you bought it late. You can see this if you ever look at rom packs, as even some SNES games and such get revisions.

[–] otp@sh.itjust.works 5 points 1 week ago

And it's usually to fix some absolutely game-breaking bug...that only happens if you do MissingNo-level oddities.

[–] daniskarma@lemmy.dbzer0.com 3 points 1 week ago

Some old games could use a patch. I think there were some regional versions of Digimon World for the ps1 that could not be beaten due to a bug.

[–] ampersandrew@lemmy.world 20 points 1 week ago

The Founder is an underrated movie.

[–] CoolSouthpaw@lemmy.world 6 points 1 week ago (1 children)

I'm in two minds about this. Most games should be like this, yes. But then you have games like No Man's Sky that have so dramatically improved over the years that large online patches are necessary.

[–] MyNameIsAtticus@lemmy.world 2 points 1 week ago

There’s definitely balance and nuance to it. So many of my favorite games have been made better for the patches. It’s just a shame it’s also used in poor ways

[–] stephen@lemmy.today 5 points 1 week ago

Does this game look like it has spit in it?

[–] UnfortunateShort@lemmy.world 3 points 1 week ago

Internet is faster than reading from disc tho (if you have decent internet that is)

[–] artyom@piefed.social 2 points 1 week ago

I want to play this game!

please stop what you're doing, remove the current disc, and locate and install the new one that you were just playing 30 minutes ago

[–] thiscat@lemmy.blahaj.zone 2 points 1 week ago* (last edited 1 week ago)

"what's this"

"your game sir"

"No it cant be right it isnt even in a disk"

"you put the cartridge in the slot and it will run pretty much immediately"

[–] farmgineer@nord.pub 1 points 1 week ago

I put it in my machine, but it just kinda rattles around in there. Am I doing something wrong?

/ Physical copies should always be an option. I joke but I do have an external DVD drive if I need it.

[–] Dyskolos@lemmy.zip -4 points 1 week ago (2 children)

No thanks. I download faster than the fastest bluray.

[–] zaph@sh.itjust.works 8 points 1 week ago (2 children)

You could have the fastest Internet in the world and you're still dependent on the upload speeds of the source.

[–] EncryptKeeper@lemmy.world 2 points 1 week ago (1 children)

The upload speed from the source will almost certainly be more than the maximum read speed of the optical drive on say a PS5

[–] zaph@sh.itjust.works 1 points 1 week ago

Thank you this is a much better reasoning than "my cache will do it."

[–] Dyskolos@lemmy.zip -3 points 1 week ago (1 children)

Which usually is close at max for me. if not, my cache does it.

[–] zaph@sh.itjust.works 3 points 1 week ago (1 children)
[–] Dyskolos@lemmy.zip 0 points 1 week ago (1 children)

It...well...caches? In case I already downloaded something before.

[–] zaph@sh.itjust.works 3 points 1 week ago

My question was how does your cache help with server bottlenecking. If it's already in your cache it has already gone through the bottleneck at some point. You won't have data cached for a game you're downloading for the first time.

[–] mlg@lemmy.world 4 points 1 week ago (1 children)

tbf bluray is the medium so it loads immediately instead of downloading first.

Although considering the max cap is 144 Mbps, I wonder if that's actually too slow for modern games that rely on SSD speeds lol.

[–] Dyskolos@lemmy.zip 0 points 1 week ago (1 children)

I have 4Gbit, so it's pretty much on par with the nvme 😁

The discs that I remember having games on them were installers. Which did the same I do now. Either by steam or Usenet. I have a vast collection of CDs and SACDs but I only ever used them to rip them to flacs. The games I ripped to ISO back then. Way more comfy, faster and HDDs were cheaper than tons of disks that only need a bad scratch to be wasted.

So anyhow, how could the medium load "immediately"? It's just the installer. Which then probably needs to be patched afterwards. Unless we're talking of consoles, I have no current knowledge of any console.

[–] mlg@lemmy.world 0 points 1 week ago (1 children)

Yeah i meant consoles and console disk rips lol.

Don't know what they're doing these days exactly but I think for PS4 era they were still doing IO on the disk for game data reads. But that was around when SSDs started becoming cheaper, so one of the upgrade paths was digital release + SSD.

[–] EncryptKeeper@lemmy.world 1 points 1 week ago

The PS4 era was not reading from the disk for gameplay. You’d copy the entire game to console storage and the only thing the disk was used for was a license check. You’re thinking of the PS3 which was… a very long time ago now.