Lol. People have learned nothing.
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Classic Bethesda!
🎶 Go ooon take the money 'n run 🎶
People need to remember that Microsoft now owns Bethesda. You need to apply the same "every other version is good" mentality to their releases. So:
- Oblivion - pretty good
- Oblivion Remastered - shite
- Whatever they decide to call the next release of Oblivion - pretty good
Of course, these days I'd just expect the to release Copilot for Oblivion and call it a day.
Coplivion
You joke, but I'm looking forward to Skyblivion
Well, Bethesda isn't actually involved in that, so it'll be of much higher quality either way...
It's literally the most unstable, buggy, crash-prone piece of software I've ever used. I completed the game and got 100% of the cheevos, but it took me about 400% longer than it should have because I was having to relaunch the game every 5-10 minutes (not exaggerating, that's how often it crashed).
Why bother then?
People are so weird about achievements, man... Just don't do them if it's so laborious
Mental illness.
How does it compare to the original without community patches in terms of bugs and crashes?
The original oblivion was bad.
Current Microsoft is bad.
This is not surprising.
There are better games to spend time with.
Reminds me of the Games for Windows Live days.
shudders
Imagine the amount of people that will be spending money on the new Xbox-PC hybrid & Xbox mode on Windows. The great scam-a-geddon is coming. Games for Windows Live 2: CoPilot Edition.
Man, I stopped playing because an update broke my mods and I couldn't be bothered fixing them at the time. Could've been playing safely for the last year.
oh wow. I had played and stopped after hitting a glitch and had not come back yet. to bad.
Stop asking for and buying remakes. It's always like this.
Trails in the Sky FC remake begs to differ.
It's not always like this tho. There are exceptions and some very well done remastered editions.
The one that surprised me the most was Command & conquer. The amount of love they put in that remastered was such that made me buy an EA game (that one) for the first time since command & conquer tiberium wars.
Under MS and Bethesda IP ownership, we also had Quake remasters by Nightdive Studios and MachineGames, with stellar performance, rich additional content and crossplay. It's not an undertaking comparable to openworld RPGs I suppose, in it's assets alone, but that's on management that should've given an according amount of time and resources to do it justice, and to observe what Bethesda does at each stage of production.