[-] The_Vampire@lemmy.world 24 points 1 month ago

While true, it's stupid that things are that way. They shouldn't be able to hide behind the idea that "we're not responsible for what our users publish, we're more like a public forum" while also having total ownership over that content.

[-] The_Vampire@lemmy.world 46 points 1 month ago

Helldivers 2 uses nProtect GameGuard, which is a notorious kernel level anticheat. It is notorious for being problematic to uninstall and causing issues on systems it is installed in (such as straight up preventing some programs from running or causing them to crash and other terrible nonsense that should never happen). Combine that with the fact it's ineffective and the game is PvE, and it's nonsensical why it's around.

[-] The_Vampire@lemmy.world 71 points 1 month ago

Well, they said they would 'discuss' the crappy anticheat too, but so far nothing has been done about that either. I won't hold my breath.

[-] The_Vampire@lemmy.world 51 points 3 months ago

It's to keep design space open and to minimize developer work.

Let's say we decide to keep an overperforming gun. It does all the things. It has all the ammo, all the damage, all fire rate, all the reload speed. Now, all future weapons have to be made with that as a consideration. Why would players choose this new weapon, when there's the old overperformer? The design space is being controlled and minimized by the overperformer. Players will complain if new weapons aren't on the level of the overperformer.

Now, let's say we have ten weapons with one clear overperformer. Now, we can either nerf a single weapon to bring it in line with the others, or buff nine weapons to attempt to bring them up to the level of the overperformer. Assuming the balance adjustments of each weapon are the same amount of work, that's 9x the effort. However, if we assume we do this extra work to satisfy players, now we have ten overperforming guns and players find the game too easy, so now we also have to buff enemies to match. However, the game isn't designed to handle these increase in difficulty. Players complain if we just add more health to enemies, so we have to do other things like increase enemy count, but adding more enemies increases performance issues. It's a cascading problem.

I consider nerfs a necessary evil. It's absurd to ask developers to always buff weapons and give them so much work when they could be developing actual additions to the game. Sometimes, a weapon really does need a nerf.

[-] The_Vampire@lemmy.world 62 points 6 months ago

On the note of traffic, I still browse Reddit because it has niche communities that I want to interact with. However, I don't comment, post, or even up/downvote anymore. My interaction is now purely browsing, and I imagine it may be similar for other once-power users.

[-] The_Vampire@lemmy.world 14 points 6 months ago

That's not how American courts work? The upper court can find issue with practically anything it likes.

[-] The_Vampire@lemmy.world 76 points 6 months ago

Actual Ex-Mormon who attended BYU here: Soaking was never a thing, I have only ever heard about it on the internet or literally in the context of Mormons laughing about non-Mormons believing in Mormons doing such things (yeah, they're meta about it).

What is an actual thing is Mormons getting married super early (for a multitude of reasons, one being the horny). Easily over 70% of the students I knew were married by the time they were seniors in college.

[-] The_Vampire@lemmy.world 22 points 7 months ago

Let's be real. A lot of people in the comments are saying "it's just a job", but that's irrelevant. Prostitution and stripping are both jobs, and I guarantee those who work in either have a vastly more difficult time finding people okay with that.

Is it impossible for the significant other to be okay with it? No. Will it be harder to have a relationship? Definitely.

[-] The_Vampire@lemmy.world 32 points 7 months ago
  1. The video's comment section on its native site is... interesting.
  2. I don't trust this guy. It feels like he's just slinging things at the wall that most people could intuit without any research. Yes, sometimes things backfire when you try to stifle them. Sometimes, however, the stifling works (otherwise dictators would have a much harder time ruling). That's just the way things go.
  3. I'ma need some actual data to back up Youtube's anti-adblocker experiment succeeding/failing. People are so quick to jump on the 'it failed' or 'it succeeded' bandwagon but the truth is we simply don't know the result yet, and may not for a long while.
  4. This could've been an email. This guy's delivery is sprawling and lacks conciseness.
[-] The_Vampire@lemmy.world 24 points 8 months ago

Youtube had a space devoid of competition. The next guy doesn't. If the next guy wants to compete, they have to have all the features of Youtube or people will complain. Many of Youtube's current features cost money and weren't present when Youtube started.

The space is also more regulated now that Youtube exists, meaning the new guy has to follow regulations which normally costs money. When Youtube started, those regulations didn't exist, because Youtube didn't exist.

Youtube got big by building a city in an open field surrounded by nothing but open fields. The next guy has to build a city directly next to Youtube, follow all the same laws as Youtube, and ask you not to drive into Youtube.

[-] The_Vampire@lemmy.world 47 points 11 months ago

It annoys me that the meme's quote is wrong. It's "You keep using that word. I do not think it means what you think it means".

[-] The_Vampire@lemmy.world 45 points 11 months ago

Don't worry guys, I'm sure this is just natural weather fluctuation and has nothing to do with us messing with the climate for the past however many decades. We couldn't possibly be suffering the consequences of our own actions (or at least the actions of a few with too much power). /s

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The_Vampire

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