this post was submitted on 21 Apr 2026
20 points (100.0% liked)

rpg

4804 readers
112 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS
 

I am running a fantasy campaign (using the Ptolus setting), and the PC just looted a "conspiracy board" from the hideout of a rather unhinged creature.

I've added a bunch of elements that might or might not be relevant for the campaign. And the element with the most strings to other elements was "beer price increases".

And I'd like to mess with the minds of the players some more. Thus, I could use some ideas for sinister reasons why the beer prices in a city might have increased.

Any suggestions?

top 17 comments
sorted by: hot top controversial new old
[–] Zombiepirate@lemmy.world 11 points 2 weeks ago (1 children)

Someone is stealing the grain to feed an invading army.

A brewer cabal has employed ruffians who rob taverns and smash up the kegs, driving the prices up.

The crown is trying to keep it a secret, but there's a flesh-eating disease that is spreading throughout the kingdom, and it incubates in the alehouses. Taverns and breweries are being shuttered all over with only an offhand explanation. When ingesting the infected brew, the host will be consumed painfully and noisily from the inside.

A "hero" fresh from the dungeon throws his weight around and threatens that bad things might happen if he doesn't get paid protection money. He found a magic item that makes the danger clear.

[–] Mothra@mander.xyz 2 points 2 weeks ago

I like this one, take my upvote

[–] Nighed@feddit.uk 6 points 2 weeks ago (1 children)

Ale Elementals (Alementals)!

There is a Drunken Master Monk so powerful that they are weakening the barriers between the material plain and an outer plain of booze.

This manifests as inebriated Alementals appearing in brewery's and distillers and causing havoc before dispersing back to their home plane.

....

Less sinister, but potentially hilarious. (Cause could be changed if you wanted something more sinister)

[–] djsoren19@lemmy.blahaj.zone 3 points 2 weeks ago (1 children)

this is basically the plot of a WoW dungeon

[–] Nighed@feddit.uk 1 points 2 weeks ago* (last edited 2 weeks ago)

Here's a boring mundane reason that could be fun. Ancient Egyptian pyramid builders were given beer as payment.

You could have the local evil person have an army of builders building some evil building, supplementing their pay with beer. Such a massive work force would require a lot of beer siphoning off most of the local supply. As the beer supply dwindles, the price increases.

[–] shnizmuffin@lemmy.inbutts.lol 4 points 2 weeks ago* (last edited 2 weeks ago)

Government official is getting extorted by [a path to the actual plot], but they own a vineyard and have the power to levy taxes. They tax beer to drive demand for wine.

Purely selfish self-preservation.

[–] antaymonkey@lemmy.world 3 points 2 weeks ago (1 children)

Dwindling supply due to bbeg creating a portal to some other plane that allows demons to come through and they get out of his control and just decide to get hammered 24/7

[–] antaymonkey@lemmy.world 1 points 2 weeks ago

Or just passing along price increases in raw materials. A massive magical fire decimated barley and/or hop crops. PCs can investigate the source of the fire and find a stray fireball or something from nearby nefarious magical ritual, yadda yadda yadda.

[–] Cochise@lemmy.eco.br 3 points 2 weeks ago

Affordability is essential to societal stability. Some cabal against the city government is pressuring the brewers, or the taverns, or the brewers guild, to increase beer prices. This can be made through taxes, fees, extortion... The extra money is siphoned to other actions to destabilise the city or to build a army. This can be done by kidnapping relatives to innocent people, corrupting government/guild officials, mind control...

The real motivation can be a noble dispute, a revolutionary uprising, a foreign plot to facilitate a conquest...

[–] teft@piefed.social 2 points 2 weeks ago (2 children)

Make the beer magically cursed so people want to pay whatever price to get more.

[–] Infynis@midwest.social 1 points 2 weeks ago

A brewer that is trying to make their beer increasingly addictive is both a cool magical villain, and a fun modern metaphor!

[–] shnizmuffin@lemmy.inbutts.lol 1 points 2 weeks ago

Ah, The Alchemist's entire business plan.

[–] ClathrateG@hexbear.net 2 points 2 weeks ago* (last edited 2 weeks ago)

Slurm Queen upped her fee

[–] Hiplobbe@lemmy.world 2 points 2 weeks ago

Constructed scarcity? The brewers pour out the beer per night on behalf of insert local rich person to make the prices higher, and when that has happened they then secretly will produce more to earn A GAZILLION gold.

(Based on a conspiracy theory i heard from a wacky guy at a party)

[–] e0qdk@reddthat.com 2 points 2 weeks ago* (last edited 2 weeks ago)

The town's blacksmith has been coerced into cooperating with a whimsically evil group of enchanters -- any weapon or accessory they work on secretly gets a nefarious spell put on it that makes tavern keepers overcharge you. It's part of a conspiracy to crash the ale economy so the enchanters can take over the taverns and jack up the prices for real! Or... maybe that's just what they want you to think and they're actually going to enchant the ale too with a more powerful magic that only works via ingestion -- allowing the enchanters to mind control the intoxicated adventurers and get them into incredibly silly misadventures that they can watch remotely as entertainment!

[–] tmyakal@infosec.pub 1 points 2 weeks ago

A powerful fae has charmed the largest distributor in the city, such that every barrel of ale he sells, he charges one more piece of silver than the last barrel. So prices are steadily climbing, and everyone thinks it's just the distributor being greedy. The fae's true agenda could be whatever makes sense for your larger conspiracy.