this post was submitted on 25 Mar 2026
120 points (98.4% liked)

PC Gaming

14306 readers
738 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
top 10 comments
sorted by: hot top controversial new old
[–] lvxferre@mander.xyz 16 points 5 hours ago (3 children)

I'm still waiting for "the" Wine release that will let me play Civilization III with an actual map, instead of a dark realm:

But hey, regardless of the above: all those changes sound like great news.

[–] sudoMakeUser@sh.itjust.works 6 points 5 hours ago* (last edited 5 hours ago) (1 children)

I played a lot of Civ III on Proton. I believe it was going backwards in versions of Proton runtime that fixed it.

Edit: checked protondb, it's Proton version 5.0-10

[–] lvxferre@mander.xyz 4 points 4 hours ago* (last edited 4 hours ago) (1 children)

I just tried it, through Steam. Using proton 5.0-10 the game launches but quickly crashes; using proton experimental the game gets unresponsive; other proton versions are like either, or don't even launch it.

I remember trying the same some years ago, but... frankly I grew tired, and Civ5 has a native port anyway...

[–] sudoMakeUser@sh.itjust.works 2 points 3 hours ago* (last edited 3 hours ago) (1 children)

You will also need to add PlayIntro=0 to the .ini file as well or the intro will crash the game. There's one for playing at high resolutions as well and an audio dll to fix as well, but both of those are needed on Windows as well.

Edit: even then, the game crashes often in medium/late game. And the load game is a chore because it doesn't store the last location. Overall it is a pain but I got through university this way playing on Ubuntu.

[–] lvxferre@mander.xyz 1 points 2 hours ago

Ah, that was part of the instructions already. As well as KeepRes=1 (otherwise the game gets stretched) and SFX Volume=1 (turning SFX off — no sound effects is better than getting them repeating in a loop).

[–] ICastFist@programming.dev 1 points 3 hours ago

Had a similar problem with Heroes of Might and Magic 5, once I started a game, the map was black, I think only some magical-like effects would show. There was also a weird stuttering even in the music in the main menu

[–] jerkface@lemmy.ca 1 points 5 hours ago

I'm waiting for Sid Meyer's SimGolf!

[–] jerkface@lemmy.ca 17 points 5 hours ago (1 children)

Sometimes, we get to have nice things.

[–] Yerbouti@sh.itjust.works 1 points 2 hours ago

Honesty, I started to use Linux just 3-4 years ago, and the speed of the evolution is absolutly stunning. It just keeps getting better and better at everything.

[–] MonkderVierte@lemmy.zip 16 points 7 hours ago

esync […] Some distros ran into issues with file descriptor limits, since every synchronization object needed its own file descriptor, and games that opened a lot of them could hit the system's ceiling quite quickly.

Right, even a fucking launcher (i think EA launcher for Steam Mirror's Edge?) managed that once.