It's been a while, but my gaming progress has been at a snails pace.
I've finished SMT V:Vengeace! Overall, I still really like the game, but it didn't leave as big of an impression as the vanilla version did. I'd still recommend Vengeance over Vanilla, I've just played so many SMT games that I eventually hit a bit of a fatigue.
Now, ironically, since then, I've been playing another SMT game: Persona 5 Tactica. Unlike with the main games, I don't care about completely filling my demon compendium in this one, which is the thing I got actually fatigued about.
Tactica has a lot of similarities to the Mario & Rabbits games, which I did enjoy. These aren't proper SRPGs in my book, but rather puzzles with light SRPG mechanics. Often times side-quests even want you to do them in a single turn. The one new mechanic added to the formula is the main thing you're trying to do as much as possible: All out attacks. Basically, under certain conditions, your characters get another turn and you deal massive damage to all enemies within the triangle created by the 3 characters you play with. All you other options just serve to set these up.
The gameplay can get a bit samey. To counteract this, maps themselves are movement puzzles with switches to stand on and similar things.
I like the new story and characters, although the game is unexptedly wordy. If you're good at the ganeplay, half the playtime is cutscenes.
Lastly, I finished Ai: The Somnium Files and started the sequel: nirvanA Initiative. Still a really good time, but this time around, you don't play as Date and there are less branching paths. You know, the best things about the first game. I'm close to the end, I think, and my overall opinion is heavily dependant on the resolution. The mystery is fun, but it only stays fun if the explanation is both good and had a lot of foreshadowing - once again, like the first game.