De_Narm

joined 3 years ago
[–] De_Narm@lemmy.world 2 points 6 days ago

Didn't think we'd be back here so soon. Just watched the first two episodes and they are good thus far. They have much better pacing and animation than the original did back then. I'm really glad we didn't go the CGI route.

I enjoy Beerus feeling like a threat and I've got to enjoy that while it lasts.

I'm not a fan of Super, but maybe third times the charm. The movies were mostly good, but I didn't quite enjoy the original anime. Never read the manga. Do you guys think this anime implies the manga will continue?

[–] De_Narm@lemmy.world 63 points 2 weeks ago (3 children)
[–] De_Narm@lemmy.world 3 points 3 weeks ago* (last edited 3 weeks ago)

Been playing through the entire .hack// G.U. series. I've made the mistake to fully complete the first one, since rewards carry over between games, and then felt the urge to fully complete them all - easily doubling my playtime.

The story and characters are quite charming in a way and it gave me some nostalgia for my MMORPG days. Overall, I really liked them, but they do show their age - especially in the battle system, which got tedious over the course of about 100 hours.

Not sure what's next - I'm thinking about replaying some games. Last Remnant and the Xenoblade games in particular.

[–] De_Narm@lemmy.world 2 points 3 weeks ago* (last edited 3 weeks ago)

Didn't like the original, plain and simple. I plan on trying the remake, but I remember the original for being janky. Throwing stones for hours on end, Chocobos crowding your team, saves between double missions trapping you and of course, an endless amount of 'protect x' missions where x is suicidal and sometimes gets killed before you get your first move in.

[–] De_Narm@lemmy.world 5 points 3 weeks ago (2 children)

Dark Souls

Radiant Historia Perfect Chronology

Dragon Age Origin

Shin Megami Tensei: Devil Survivor Overclocked

Final Fantasy Tactics Advance

Honorable mention for the entire Final Fantasy, Dragon Quest and Xeno- RPG franchises.

[–] De_Narm@lemmy.world 3 points 1 month ago* (last edited 1 month ago) (1 children)

There's a demo worth trying! It feels pretty gimmicky, but I think in a good way. It's another dimnsion to think about you usually don't get in these games.

But I've also just tried the demo. It's on my list once I get a S2 of my own in the near future.

[–] De_Narm@lemmy.world 11 points 1 month ago

Korruption, gesellschaftliche Spaltung, wirtschaftlicher Schaden, Beschädigung des internationalen Ansehens, dass sind die Kernkompetenzen der Neuen Rechten.

Das zieht Merz ja sowieso schon durch.

[–] De_Narm@lemmy.world 33 points 1 month ago

It's a superyacht, I don't think people need to be selective. There isn't a single good person owning a superyacht, protest them all.

[–] De_Narm@lemmy.world 106 points 1 month ago (1 children)

Oh, the horror, they don't starve babies! How will the american taxpayers ever recover from this?

[–] De_Narm@lemmy.world 20 points 1 month ago

Also gehen die Steuern weiter hoch um die höhere Spahnzusatzversicherung zu finanzieren? Also, natürlich nur bei den Geringverdienern.

[–] De_Narm@lemmy.world 14 points 2 months ago* (last edited 1 month ago)
[–] De_Narm@lemmy.world 4 points 2 months ago

DQ 9 is the only one I played that just didn't click with me. I never got to play the MP, which might be part of it. I'm yet to meet another DQ fan in the flesh.

But even if I had, it felt like the game sacrificed it's story to implement it. Having these companions without any personality alone killed a big chunk of the charm these games usually have.

 

I recently took up running and need a few good podcasts to listen to while doing so. I thought this would be a great opportunity to broaden my general programming knowledge and keep more in touch with new developments - can you recommend something?

Everything goes, from weekly stuff summarizing new tech to deep dives into certain topics.

105
ich💩iel (lemmy.world)
submitted 2 years ago* (last edited 2 years ago) by De_Narm@lemmy.world to c/ich_iel@feddit.org
 

Das rote Flanellseil wird wohl auch die Brandmauer genannt.

 

Die Hoffnung stirbt zuletzt.

 

Greetings!

I'm fairly new to Master Duel and didn't play much Yu-Gi-Oh! in general for the past decade - you could say I'm a complete amateur.

Now, I've done most of the solo mode stuff to get to know some more archetypes and played the current Theme Chronicles event to the point where I got all obtainable gems with the vendread loaner deck. Luckily, the loaner was actually quite good, so I didn't need to build a deck. (Got all gems with a 22:8 win ratio.)

After all of this, I want to dive into ranked. For the solo mode stuff I've used an Endymion deck, which seems to be rouge at best - and I've only got the bare basics for the deck anyway (pretty much no extra deck). But now I have no clue which deck to go for. I don't know shit about the meta game and even less about the longterm viability of decks, as I don't want to spend all my ressources on building a deck that will banned soon anyway (like, Baronne seems like something that will be banned soon). Or worse, something that is simply unfun to play.

I don't particually enjoy stun decks and I'm not into all or nothing combo decks ending on a board full of generic boss monsters (looking at the new superheavy stuff). Is there something viable to start building, ideally with a low power version to test the strategy, before commiting to pulling/crafting all cards needed? (like, Mannadium would take all my ressources and it's gamble if I'd like it)

 

I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.

1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.

2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.

3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.

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