De_Narm

joined 2 years ago
[–] De_Narm@lemmy.world 9 points 1 day ago (5 children)

How did he even know it's edible for him?

[–] De_Narm@lemmy.world 10 points 1 day ago

The original one probably doesn't know, but I'd consider myself functionally immortal for as long as there are other vampires who didn't age for a couple hundred years more than I did.

As the original one, however, I'd never stop checking for new signs of aging. Well, at least until I've had enough of life altogether.

[–] De_Narm@lemmy.world 3 points 3 days ago* (last edited 3 days ago) (1 children)

I spent my time once again with Xenoblade X. Currently preparing for Chapter 9, Lv 67 and 33% of Mira done.

More detailsI wanted to prepare for Lao's death and do all his Heart-to-hearts. This meant some grinding to bring up his affinity.

Went to FN 406 and fought some Puges until I dropped a Phoenix, got level 50 along the way.

Afterwards I placed a lot of the remaining probes to grind money with and then focused on side quests.

Now I'm sitting in my Lv 50 Skell with a Phoenix weapon and will probably complete Chapter 9 and then max out all classes by fighting Joker.

 

I recently took up running and need a few good podcasts to listen to while doing so. I thought this would be a great opportunity to broaden my general programming knowledge and keep more in touch with new developments - can you recommend something?

Everything goes, from weekly stuff summarizing new tech to deep dives into certain topics.

[–] De_Narm@lemmy.world 26 points 1 week ago* (last edited 1 week ago)

I don't think they truly understand their audience. Everything before the endgame is just a tutorial in MH. Yet, they usually ship the endgame with the DLC .

Then again, it sells anyways.

[–] De_Narm@lemmy.world 2 points 1 week ago* (last edited 1 week ago) (2 children)

My equipment is filled with EXP augments. You can get these preinstalled from the shop, they get better when you level up the Sakura manufacturer. Or you can craft the 40% one quite cheap early on only using material tickets. Set one to each piece of armor for a grand total of at least 200% extra. (It may be capped at a 100%, they are so cheap, I never bothered testing).

My teammates are only lv 33, I didn't given them any.

The other ingredient was simply fighting stuff up to 10 levels above me. If you succed you easily get a full level early on.

[–] De_Narm@lemmy.world 4 points 1 week ago (4 children)

Xenoblade X continued to take up all the time I spend gaming. Got a bit carried away with side stuff and reached Lv 40, currently inbetween Chapter 6 and 7.

Just got my Skell too, but I honestly don't like them much. Ground combat feels more dynamic, Skells don't level in any way and the hefty repair cost doesn't match my playstyle of stat checking every living thing I come across. Probably why I'm so overleveled.

Just like in the WiiU version, it will probably get relegated to cheesy grinding tactics, if necessary, and flying.

[–] De_Narm@lemmy.world 15 points 1 week ago (4 children)

Wouldn't have expected anything else. The two types of people I've mostly seen buying the Switch 2 are those who are really into Mario Kart and those who are into Pokemon, for the extra frame rate.

Neither of these groups is known for buying 3rd party games - at least not the ones I know.

[–] De_Narm@lemmy.world 4 points 1 week ago (1 children)

You see, that's your problem. Companies don't make games for any other reason than money. Since there are no microtransactions or subscriptions available, they quite frankly don't care if you ever play the game after you've purchased it.

They moved a lot of units already and considering it's only a side game with reused assets, they made a profit. Therefore, the game by all means is a success for them, even if nobody would play anymore.

Concurrent players also shouldn't influcene future sales by much, since you only need 3 people at a time

[–] De_Narm@lemmy.world 6 points 1 week ago

Ignoring the initial growth, I wonder what got implemented during the big upticks in 'crap' and the one for 'fuck'.

[–] De_Narm@lemmy.world 7 points 1 week ago (1 children)

So, how bad is this decision, if at all? I don't think I care for Balthier or Luso. The extra classes would be nice, I guess. Was there anything else?

[–] De_Narm@lemmy.world 7 points 1 week ago (1 children)

Final Fantasy Tactics Advance, above all else.

That being said, Shin Megami Tensei Devil Survivor 1 and 2 are awesome. They combine SRPGs with the usual SMT combat - I don't think I've found something similar yet.

You move around like you would in any other SRPG, then you can attack enemies in range to enter normal turn based combat - however, at most, you can only play out 2 full turns before combat ends. Afterwards the next unit moves. Each unit represents a squad of up to three characters you will be batteling with, usually a human and two demons. Depending on your squad, you may have different movement, range and abilities.

[–] De_Narm@lemmy.world 12 points 2 weeks ago* (last edited 2 weeks ago)

You do not need them, yes, but I think it's always fun to recognize people in games like Like a Dragon.

That aside, it's always been a thing in Onimusha. It wouldn't be a proper revival of the IP without one of their biggest USP.

106
ich💩iel (lemmy.world)
submitted 5 months ago* (last edited 5 months ago) by De_Narm@lemmy.world to c/ich_iel@feddit.org
 

Das rote Flanellseil wird wohl auch die Brandmauer genannt.

 

Die Hoffnung stirbt zuletzt.

 

Greetings!

I'm fairly new to Master Duel and didn't play much Yu-Gi-Oh! in general for the past decade - you could say I'm a complete amateur.

Now, I've done most of the solo mode stuff to get to know some more archetypes and played the current Theme Chronicles event to the point where I got all obtainable gems with the vendread loaner deck. Luckily, the loaner was actually quite good, so I didn't need to build a deck. (Got all gems with a 22:8 win ratio.)

After all of this, I want to dive into ranked. For the solo mode stuff I've used an Endymion deck, which seems to be rouge at best - and I've only got the bare basics for the deck anyway (pretty much no extra deck). But now I have no clue which deck to go for. I don't know shit about the meta game and even less about the longterm viability of decks, as I don't want to spend all my ressources on building a deck that will banned soon anyway (like, Baronne seems like something that will be banned soon). Or worse, something that is simply unfun to play.

I don't particually enjoy stun decks and I'm not into all or nothing combo decks ending on a board full of generic boss monsters (looking at the new superheavy stuff). Is there something viable to start building, ideally with a low power version to test the strategy, before commiting to pulling/crafting all cards needed? (like, Mannadium would take all my ressources and it's gamble if I'd like it)

 

I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.

1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.

2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.

3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.

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