this post was submitted on 20 Mar 2026
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It's been a while, but my gaming progress has been at a snails pace.
I've finished SMT V:Vengeace! Overall, I still really like the game, but it didn't leave as big of an impression as the vanilla version did. I'd still recommend Vengeance over Vanilla, I've just played so many SMT games that I eventually hit a bit of a fatigue.
Now, ironically, since then, I've been playing another SMT game: Persona 5 Tactica. Unlike with the main games, I don't care about completely filling my demon compendium in this one, which is the thing I got actually fatigued about.
Tactica has a lot of similarities to the Mario & Rabbits games, which I did enjoy. These aren't proper SRPGs in my book, but rather puzzles with light SRPG mechanics. Often times side-quests even want you to do them in a single turn. The one new mechanic added to the formula is the main thing you're trying to do as much as possible: All out attacks. Basically, under certain conditions, your characters get another turn and you deal massive damage to all enemies within the triangle created by the 3 characters you play with. All you other options just serve to set these up.
The gameplay can get a bit samey. To counteract this, maps themselves are movement puzzles with switches to stand on and similar things.
I like the new story and characters, although the game is unexptedly wordy. If you're good at the ganeplay, half the playtime is cutscenes.
Lastly, I finished Ai: The Somnium Files and started the sequel: nirvanA Initiative. Still a really good time, but this time around, you don't play as Date and there are less branching paths. You know, the best things about the first game. I'm close to the end, I think, and my overall opinion is heavily dependant on the resolution. The mystery is fun, but it only stays fun if the explanation is both good and had a lot of foreshadowing - once again, like the first game.
I still have to play Persona 5. Just looked it up, and it was released in 2016! (2017 world wide). Any tips? I locked myself out of P4G true ending, so that's my fear with these games now. Don't want to follow a day-by-day guide since it removes all the fun, but don't want to mess up my characters that I get stuck.
Loved AI: The Somnium Files, hope the sequel is just as good!
There is only one hard requirement if you want to see everything and get a 'true' ending of Persona 5 Royal. Depending on your other choices, some additional scenes may vary. The requirement is a confidant you need to level:
Name/Rank/Deadline
Muraki / rank 9 / before 11/17To get the most out of royal, you should level these 2 as well:
Name/Rank/Deadline
Kasumi / rank 5 / before 12/22Akechi / rank 8 / before 11/17
Everything else doesn't matter. You cannot complete all confidants, so don't stress about them. Just do what's interesting to you. Just meet these three characters whenever they are available.
Oh and don't wait until the last day of a deadline to finishes Palaces. Until after a Palace is done you cannot level you party member confidants.
Thanks, noted these down. Will keep them in mind when playing.
@slimerancher@lemmy.world I definitely recommend reading the first spoiler above. Missing that makes you lose a huge chunk of content, it's bad enough that I always say "spoilers be damned" and tell that to any friend of mine that plays P5R.
It's definitely possible, I did it my first run through Royal with some time left over. But I agree that this game is better enjoyed if you don't stress trying to get all confidants maxed.
How long did you take with each palace? I played a bit of Persona 5, until I reached the first palace. Wanted to do it all in one day, but don't think it was possible.
It's possible for certain palaces, but others have story-related moments where you're forced to go back to the real world and come back again in another day.
I did all the palaces in P5R in the minimum amount of days (in other words, only went back midway if the story forced me), but it was more of a personal challenge since I was already familiar with the game due to me beating "vanilla" P5 in the past.
It's honestly a major pain in the first couple palaces since you don't have good options for refilling SP, and probably not worth it unless you want to challenge yourself, but became fairly easy to do on later ones.
Also worth mentioning that even if you're aiming to max confidants taking an extra day in early palaces won't really change much, the biggest time "optimizations" come from things in the real world.
I don't recall the exact issue, but I think it was related to low health or SP.
Thanks for the info though, this should help me keep going even if I think I have messed up somethings here and there.
SP is always your bottleneck since you have healing spells from the beginning (Morgana comes with Dia).
Which is why it gets easier later on to complete palaces in one go, some confidants will get you access to SP regen accessories and ways to create SP recovery items.
Playing on merciless, I completed them all in the minimun amount of days possible. You are forced to leave palaces before their respective boss or at certain breakpoints for the story to continue.
I often got to these points by the skin of my teeth, but I love resource management in dungeons and think they are best enjoyed this way. But no shame in leaving more often if that more fun to you.
Yeah, I know about your love for resource management in dungeons, but I think I'll take the no-shame option 😀