this post was submitted on 02 Mar 2026
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Gaming

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[–] P00ptart@lemmy.world 3 points 11 hours ago

Tbf even the gau-8 used by the A-10 warthog only has 18 seconds of brrrrrrt. So if anything carryable could last 5 seconds, you'd basically be out of ammo anyways. It's a way of making it "realistic" without limiting you to the point of making it worthless. Which in reality, in any extended engagement, a ground mini-gun is absolutely worthless. No one person by themselves could use that gun effectively against more than ~10-15 people and only in VERY specific situations. Only in a kamikaze rush would it be of any value. I'd take 3 marksmen with bolt action rifles and iron sights over one dude on foot with a mini-gun all day, every day.

Mini-guns are very, very good in specific applications, but absolutely worthless in others. But it's fun in a video game to weird. It'd be unrealistic and OP to carry with enough ammo to make it useful outside of fallout power armor, or a full mech.

[–] Mwa@thelemmy.club 6 points 18 hours ago (2 children)

TIL, that rotary machines guns spin to cool down.

[–] jaennaet@sopuli.xyz 3 points 13 hours ago (2 children)

Uh, what did you think the rotary barrels were for?

[–] abigscaryhobo@lemmy.world 1 points 10 hours ago* (last edited 10 hours ago)

I mean technically they spin to cool but also because they use the time it takes to rotate to unload and reload a round. Basically "1 fire, 1 move out of the way, 2 fire, 1 unload, 2 move, 3 fire, 1 load, 2 unload, 3 move, etc." multiple reasons

As someone else put it. No dakka, just brrt. When you have 8 dakkas in sync, you get all the -kka happening while the next barrel is already Da-, so dakka dakka turns into dadadadadadddddddrrrrrrtt

[–] NikkiDimes@lemmy.world 2 points 12 hours ago (2 children)

...more barrel = more bullet? 🥴

[–] jaennaet@sopuli.xyz 2 points 12 hours ago (1 children)
[–] P00ptart@lemmy.world 1 points 11 hours ago

No dakka, just brrrrrrt.

[–] Burninator05@lemmy.world 1 points 12 hours ago (1 children)
[–] jaennaet@sopuli.xyz 3 points 10 hours ago* (last edited 10 hours ago)

something something technically correct something

[–] Soggy@lemmy.world 8 points 18 hours ago (1 children)

It's more that using multiple barrels keeps any one barrel from heating up too quickly, and it's easier to have multiple barrels than entire firing assemblies.

[–] Delphia@lemmy.world 0 points 10 hours ago (1 children)

Not only that but the barrel is rotating quite fast which encourages cooling.

[–] Soggy@lemmy.world 1 points 10 hours ago

Sure, but realistically air isn't a good enough heat conductor for this to help much. Fixed machine guns used to use water-cooling but that's been phased out and modern weapons simple replace the barrel when it gets too hot.

[–] dan1101@lemmy.world 12 points 22 hours ago (1 children)

Bringing back the trauma of Breath of the Wild where melee weapons break after a few hits.

[–] SlinkyBlack@lemmy.world 2 points 15 hours ago (1 children)

the main reason I didnt bother with tears of the kingdom

[–] Sv443@sh.itjust.works 3 points 13 hours ago

Wrong reason not to, cause they did kinda in a roundabout way fix that without fully removing the durability system.
Also you could play it but with a FPS unlock mod and infinite durability mod on emulator.

[–] Duamerthrax@lemmy.world 5 points 18 hours ago (1 children)

If you have a minigun and not enough enemies on screen not to need it running constantly, you're doing it wrong.

Or better, dual miniguns.

[–] brognak@lemmy.dbzer0.com 2 points 16 hours ago

All I saw was the title and a teeny tiny thumbnail, and I already knew it had to be Serious Sam lol

[–] Xerxos@lemmy.ml 21 points 1 day ago (3 children)

Same with flashlight batteries in horror games

Or weapon degregation in any game... Sorry this METAL weapon can't be used for more then a few minutes?

[–] LifeInMultipleChoice@lemmy.world 11 points 20 hours ago (1 children)

Next thing I know you are going to tell me that punching trees isn't an effective way to collect wood.

[–] Knock_Knock_Lemmy_In@lemmy.world 5 points 18 hours ago (1 children)

I walk round my house eating little pills. If I stay still the ghosts eat me.

[–] UnderpantsWeevil@lemmy.world 1 points 11 hours ago

Have you tried walking out of your back door and immediately appearing through your front door?

That can confuse them

[–] tiramichu@sh.itjust.works 10 points 22 hours ago

Or how flashlights make a little circle of light in otherwise near-total darkness, as opposed to real flashlights which light up a pretty wide area.

[–] Alberat@lemmy.world 2 points 18 hours ago* (last edited 18 hours ago)

this can all be solved with expert world-building: for example, maybe the nighmare creatures siphon the energy of the flashlights? and for breath of the wild, maybe dr. eggman has secretly infiltrated the world's metal supply chain and sabotaged it with poor alloys.

[–] excral@feddit.org 9 points 1 day ago (1 children)

It's the same for weapon ranges. Assault rifles have an effective range of more than 300m IRL, but it's commonly less than 100m in video games

[–] Hathaway@lemmy.zip 5 points 20 hours ago (1 children)

Yeah also, real life, you’re not shooting 300 m very often. Your rifle may be capable of it, you’re not. With any real effect anyway.

Source: former infantryman

[–] luciferofastora@feddit.org 2 points 18 hours ago (1 children)

Is it a matter of stopping power or of precision?

[–] Hathaway@lemmy.zip 6 points 18 hours ago* (last edited 18 hours ago) (1 children)

Precision. It’s really hard to see anything at 300m with the eyes. You can’t shoot what you can’t see. You very rarely have clear sight lines out that far, and even when you do, it’s hard to put anything on a human sized target that far.

At 300 m the naked eye sees a person as about the size of a grain of rice.

[–] nightlily@leminal.space 8 points 17 hours ago (1 children)

It’s not impossible. I used to bullseye Womp Rats in my T-16 back home.

[–] Hathaway@lemmy.zip 4 points 17 hours ago* (last edited 17 hours ago) (1 children)

Never said it’s impossible. You just won’t do it. A standard (American army) infantryman has a red dot. Non magnified. With adrenaline, moving targets, trying to not die, you will not be effective at that range.

You can use overwhelming volume to suppress, but, realistically, you’re going to close the distance. In a straight up infantry on infantry engagement anyway, which is a rarity.

Edit: just realized the Star Wars reference lmfao my bad

[–] Naz@sh.itjust.works 1 points 16 hours ago

This is true. I played a lot of VR "full realism" games and frequently my squad couldn't see anything far away (not to mention VR resolution is quite a bit lower than real life)

We resorted to one of us carrying a dedicated 7.62×51 semi-auto rifle with a long range optic (which was me) and a backup weapon. One of the guys carried a spare box of 100× 7.62 just in case, and it worked out great.

Ironically, using the long range optic like a spotter scope was almost as effective as hitting guys on towers, I struggled pretty badly if they were laying down, and the longest hit in the game was 482 meters (yards) on a guy who wasn't moving at all, and took 3 tries.

Source: Ghosts of Tabor

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