this post was submitted on 19 Feb 2026
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[–] daniyeg@hexbear.net 8 points 17 hours ago

while the idea sounds silly, it does ring true for at least the really profitable portion of the gaming audience. my intuition is not backed up by any objective measure of anything at all (so clown on me otherwise), but i think what a lot of investors are realising now is that the "attention economy" is not infinite, there is definitely an upper limit on how many and how much and where people spend time, and the whale retention is being decimated by online gambling, streamers and porn stars pretending to be your perhaps-girlfriend.

the whole microtransaction business relies on a vast audience of free-to-plays and whales who are buying MTX in order to flex on the newbs/each other (which are increasingly spending more and more on gambling and parasocial relationships). with the rising computational requirements of new games and the stagnant computer hardware of most people (which will worsen in the following years) and the more addictive progression of new games, most free-to-plays are sticking to older games and the whales rather spend their money on either established communities or gambling, than spending it on new communities where there are no noobs to clown on nor there are any other whales to show off to. this is basically the same problem MMOs ran into but on an industry wide scale.

the solution? idk they'll probably just double down on more gacha mechanics and scantily clad children waifus.

[–] chgxvjh@hexbear.net 25 points 1 day ago

Video gaming’s post-pandemic problem isn’t that players choose to watch TikTok instead of buy a AAA game, or subscribe to OnlyFans instead of buying a PlayStation; it’s that on a Friday evening, players are placing a growing share of their time and spend elsewhere.

The real problem is people going outside.

[–] Guamer@hexbear.net 26 points 1 day ago (1 children)

We must create the ultimate AAA porno gambling game

[–] fox@hexbear.net 26 points 1 day ago

Gacha gooner game with an in-game item trading economy you can buy into by changing dollars for Gooner Crystals and back again, but the devs take a 30% cut on transactions and the conversion back to dollars is way worse than dollars to crystals. There's also a crystals betting market on what prices particular gacha items will be at some given date.

OnlyFans models can have gachas created in brand deals where they get a cut of the sales and gambling for their items.

lathe-of-heaven

[–] darkcalling@hexbear.net 15 points 1 day ago

Video Game CEOs: Got it, so we need more abusive psychology, gambling mechanics, and naked women in our games in order to compete! Make it so at once!

Developer: Can we at least optimize our games a bit given how high RAM and storage prices are these days? Our customers cannot afford to run them!

CEO: No! Optimization costs too much money, we're just going to shift resources to mobile games that also run on PCs that employ the above values.

[–] doublepepperoni@hexbear.net 22 points 1 day ago* (last edited 1 day ago) (1 children)

Why is the cover image for this story a still from the Dead or Alive 7 teaser of all things

Attention war = OnlyFans vs video game boobs?

thonk

[–] Le_Wokisme@hexbear.net 14 points 1 day ago

the other game they announced is looking like a cash grab but there's no mention of that in the article.

[–] ParlimentOfDoom@piefed.zip 21 points 1 day ago

Weird, since the industry is continuing to make even more money each year, with continued projected growth. Despite the shit AAA has been shoveling the last few years.

[–] ksynwa@lemmygrad.ml 28 points 1 day ago (1 children)

I am not convinced by the numbers shown here. Onlyfans user count is relatively very low so it becomes a non-factor. Stuff like tiktok and gambling follows different usage patterns (require less time/effort commitment) because of which these activities aren't completely mutually exclusive. Feels like the report or the author sees a rise in gambling/porn revenue, assumes that this rise would have still existed in their absence and would have belonged to video games, then concludes that video game money is being eaten into.

[–] Johnny_Arson@hexbear.net 17 points 1 day ago

Oh yeah the article isn't any insightful analysis but the comment section is surprisingly great for a gaming site.

[–] TheReturnOfPEB@reddthat.com 31 points 1 day ago* (last edited 1 day ago) (4 children)

Gamergate is what made me quit games. Not onlyfans or gambling. I don't touch them, either.

But death threats for pointing out misogyny ? That's when I figured out that gamers are not my people.

[–] AssortedBiscuits@hexbear.net 3 points 19 hours ago

Gamergate is what made me quit games.

Games have long since peaked. The days of the 90s are long gone. Good games in 2026 are restoration mods or rom hacks of games from the 90s. People who were around from 1985-2005 had it good.

Gamergate, like most reactionary movements involving dipshit g*mers, try to pin the decline of gaming on the wokes and women. The real reason is the same reason why almost everything sucks relative to before. It's due to enshittification wrought by capitalism.

Gaming once wasn't a masculine hobby at all until the combination of the game crash of 1983, which wiped out a branch of gaming that didn't try to appeal to just dudes (read up on the development history of Ms Pac-Man) and Nintendo aggressively marketing games as "toys for boys" so consumers would buy (Nintendo) games because it didn't have the stigma of being videogames. The infamous horse armor DLC dropped in 2006, and everything got much worse since then.

Arcades, which were a third space for gaming, started to be usurped by consoles and PCs during the late 90s until it's mostly dead. Matchmaking destroyed player-run servers, which had actual communities with mores and communal understanding on how people should act like all communities. I genuinely do not think Gamergate would a thing if arcade third spaces were still a thing.

Arcades declined in the same exact way malls and other third spaces have declined, crushed under the weight of neoliberalism which seeks to turn every person into an atomized consumer with no sense of community. Games themselves turn into SaaS in the same exact way other software have pivoted towards Saas.

And the thing is it's not like game devs back then were somehow purer or anti-capitalist (The original design doc of Diablo 1 had the game devs envision selling game items through real life booster packs like Magic). What happened is that the finance bros eventually figured out how to milk people dry, figured out how to get people addicted through dark patterns (euphemistically described as "maintaining player retention"). There is a big difference between people being addicted to Diablo and people being addicted to some bullshit gacha even if the success of Diablo did pave the way towards the gacha bullshit we see today. Diablo was addictive because it's a Skinner box, and while the original devs might not have intentionally set out to make an addictive game (but note their original design doc as mentioned above), subsequent developers would very intentionally use dark patterns as part of their game mechanics.

[–] Owl@hexbear.net 12 points 1 day ago

The peak of gamergate sucked, but that was a long time ago, and now it's an increasingly irrelevant fraction of weirdos screeching about an increasingly tiny subset of games. Meanwhile, in every cool section of games (retro, indie, modding, speedruns, every niche with ultra dedicated fans), half the players have come out as trans.

[–] Chronographs@lemmy.zip 14 points 1 day ago

Honestly every demographic is going to have loud weirdos like that once it reaches a certain size, there’s tons of games out there that are worth playing by people who aren’t chuds.

[–] save_vs_death@hexbear.net 14 points 1 day ago

yeah man, people played pong because it was so much better than the nudie mags, give me a break

[–] take_five_moments@hexbear.net 19 points 1 day ago* (last edited 1 day ago) (2 children)

1: there are too many games 2: most new games kinda suck 3: also they require a super computer to run 4: also growing more and more expensive w/base price and microtransactions and dlc

idk how porn and gambling are a factor after the other shit

[–] regul@hexbear.net 20 points 1 day ago (2 children)

It feels like you're conflating a couple of things. There are more games than ever, but not of the kind that require high-end machines to run. Those are usually marquee studio releases, and there are far fewer of those per year than there were a decade ago. Most new major releases kind of suck, but I think indie games have never been better, tbh. Also I think microtransactions and DLC have come down significantly from their peak where they were a huge part of single-player games. Now they seem to primarily be the realm of multiplayer/live-service games.

I think the thesis that games are retreating from the mainstream is accurate, (i.e. nowhere near CoD-mania of the 2010s) but the indie scene has never been better.

[–] Le_Wokisme@hexbear.net 7 points 1 day ago

there's too much art period, not just games. not only can you not enjoy all of it, you can't even keep up with daily releases.

this isn't a problem, per se, but to the extent that it is, it's unsolvable.

they were all separate reasons that you could combine at your leisure; there is still way too much slop for the hogs even if said slop is indie, content fatigue is real

[–] Johnny_Arson@hexbear.net 10 points 1 day ago (1 children)

I agree I mostly posted it because the comment section is better than the article itself. Pretty sure there are some of us doing agit prop on Kotaku lol

[–] take_five_moments@hexbear.net 12 points 1 day ago* (last edited 1 day ago)

for sure, just a weird reading "ppl these days are too busy trying to get a bag while jacking off, they're not playing the new terrible marvel game!" or whatever v boomer yelling at the sky

[–] Богданова@lemmygrad.ml 10 points 1 day ago (1 children)

I really don't like the title they're using for the article. Which is what most people will read and then become primed for going down a christofascist pipeline.

"Women ruined my games with their onlyfans!!!" waaah

The people writing those top comments should be getting approached by organizers, yesterday and these articles should be agitating for lumpen to become more conscious, not go into culture war, but that would be a dream and this is the reality. Oh well.

I suppose it's worth trying to agitate Kotaku to do better, probably gonna fail, perhaps could redirect the commenters somewhere, but we gotta be okay with failure it's worth at least trying something.

[–] Johnny_Arson@hexbear.net 5 points 1 day ago

I just think it's interesting and a bit hopeful that even the game site comments section are sprinkled with nascent class consciousness and there most certainly will be a crash of some sort with the rate at which hardware and AAA games are ballooning while income is at best stagnant.

When people can no longer afford the bread or the circus things are gonna get spicy real fast.

[–] Le_Wokisme@hexbear.net 6 points 1 day ago

so the dead or alive "new project" teaser ending on that character's chest wasn't enough for the freaks, they're all mad that whats his face was wearing some pin about giving food and shelter to everyone.

I don't know what that has to do with this article that she's the thumbnail for it. there's no mention of koei tecmo or dead or alive or that spokesman's name in the text.

[–] SevenSkalls@hexbear.net 4 points 1 day ago

Gamers of the world unite! We have nothing to lose but our exploitative FOMO DLC and gacha mechanics!