this post was submitted on 15 Feb 2026
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Gaming

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I’ve just finished Deathloop and while I enjoyed it I gotta say it was the wrong kind of game for me and after hitting the ending I kinda wish I’d never started it. I wasted so much time trying to get through doors only to find out that it was just a door I went through later in the plot.

Plus it started feeling really claustrophobic just going through the same locations again and again, by the end I just wanted to escape so I could get a sense of closure. Then the ending happened and it didn’t feel fulfilling at all. It honestly feels like the game just stopped. It was just two endings, both of them being extremely short and “bad”.

I’m just ranting here but the end of that game was so unsatisfying.

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[–] Toneswirly@beehaw.org 7 points 5 days ago

Deathloop was clearly rushed, but I still loved the gameplay and freedom to tackle things in many ways. It needed more time and money to meet the ambition of its design, and it was an early warning sign of the state of Arkane.

[–] Flamekebab@piefed.social 3 points 4 days ago

I enjoyed it up to the end where it was revealed it's connected to another game series that I do not care for. That immediately killed my entire emotional investment in the game.

[–] Berttheduck@lemmy.ml 3 points 5 days ago

I enjoyed my time with it. Working out the correct path was fun though I was really disappointed that there was only 1 path and to finish the game you just followed the objective marker. There were some fun moments though and I enjoyed the powers and the repeating elements. The endings were pretty poor I agree. I think it really depends how much the core gameplay appeals to you as to how much you'd enjoy it.

[–] lath@piefed.social 1 points 5 days ago

Most endings of so called AAA games are rushed and unsatisfying. It's the curse of budget limits/cuts.