Berttheduck

joined 2 years ago
[–] Berttheduck@lemmy.ml 4 points 2 days ago

I can see a pic of Wolfenstein the new order.

Excellent game. I love dual wielding the automatic shotguns. Soo satisfying.

[–] Berttheduck@lemmy.ml 49 points 4 days ago

Knowing how far you can push someone and it still be a good time.

[–] Berttheduck@lemmy.ml 25 points 4 days ago (1 children)

I get mine done about every 1-2 months. Usually when it starts poking me in the ears and getting annoying.

My mate at work who's very fashion conscious gets his done every 3 weeks or so.

[–] Berttheduck@lemmy.ml 4 points 1 week ago

My wife and I played all of salt and sanctuary and really enjoyed it. We bounced hard off salt and sacrifice. It's a very different style of game compared to the first and just doesn't have the same oomph for us.

[–] Berttheduck@lemmy.ml 5 points 1 week ago

You know you can block users right? If you don't like someone's content just block them and move on rather than complain on their post.

Or make another post to ask the community and involve the mods.

[–] Berttheduck@lemmy.ml 4 points 1 week ago (22 children)

I'm really bad at twister but I'd still like to play.

[–] Berttheduck@lemmy.ml 28 points 1 week ago (1 children)

Sign up for a first aid for children course. The best way to manage these feelings and fears is to be prepared to manage them directly. If you learn some first aid then you'll be able to manage a lot of problems yourself and know when you can't and need help.

[–] Berttheduck@lemmy.ml 5 points 1 week ago (1 children)

Check out The Surge and The Surge 2. They are definitely cyber if not quite cyberpunk.

[–] Berttheduck@lemmy.ml 2 points 2 weeks ago (1 children)

Yeah I wouldn't want them with people driving then, I'd definitely want some sort of automation to be in charge especially if there were similar amounts to road traffic.

[–] Berttheduck@lemmy.ml 1 points 2 weeks ago

Helicopters aren't exactly convenient personal transport. We could definitely make smaller maybe autopiloted transports.

Regarding post scarcity, that was the point, we could do it now with enough motivation.

[–] Berttheduck@lemmy.ml 9 points 2 weeks ago* (last edited 2 weeks ago) (7 children)

Flying cars.

Asteroid mining.

Maybe a Moon or Mars colony.

End poverty.

Universal basic income/ post scarcity society.

Least to most fictional I think.

[–] Berttheduck@lemmy.ml 15 points 2 weeks ago

So I'm in my 30s and from the UK so maybe not the most relevant person to get this sort of advice from.

It sounds like you're not in love anymore and have very little in common. If you have no strong reasons to stay together (financial, children, housing etc) then you could have an amicable divorce and maybe gain some more freedom to explore and enjoy yourself.

 

So I've just started a game of Wildsea (green apocalypse happens and now everyone lives on top of a sea of trees and sales in chainsaw ships).

I'm running my players through the intro module to search for a library ship then going to let them have at the world.

Probably going to give them a few options for direction: Foxloft - where every ecological niche is filled with foxes. Dragons Reach - as above but with plant dragons and lots of lizards. (Got the field guide to floral dragons and it just fits so well with Wildsea). The Gau (mushroom people) lands.

Wildsea is very player driven so I'm not sure what my players are going to be interested in yet as we're only 1 session into this game, they have picked a ship for exploring though so probably plenty of travel.

Anyone else run Wildsea? Any favourite locations or themes to include in an exploration game?

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