this post was submitted on 29 Jan 2026
216 points (99.1% liked)

Linux

61999 readers
1645 users here now

From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

Rules

Related Communities

Community icon by Alpár-Etele Méder, licensed under CC BY 3.0

founded 6 years ago
MODERATORS
 

An exciting new announcement is the formation of the Open Gaming Collective, a collaborative organisation between many names in the Linux sphere.

top 18 comments
sorted by: hot top controversial new old
[–] HiddenLayer555@lemmy.ml 33 points 5 days ago* (last edited 5 days ago) (6 children)

My dream Linux gaming setup would be a fully configured isolated container that can be run on any host OS. Games are the prime candidates for containerization because they're all proprietary, and there's absolutely no reason a game needs user level permissions or to interact with any other program on the system.

Imagine if you could just pull the OGC container from a public registry on your distro of choice, run your game, and then just shut it down when you're done.

I suspect the biggest barrier would be sufficiently low overhead GPU access though.

[–] evol@lemmy.today 1 points 1 day ago

idk docker has so much weirdness edge cases you have to build for, that you can do but I feel like a game should be pretty easy to just statically compile and call it a day. but I guess steam already has their runtime that tries to do the same thing

[–] eli@lemmy.world 1 points 1 day ago

Pretty much how AMP by CubeCoders works. It's all docker containers

[–] ziggurat@lemmy.world 17 points 5 days ago (1 children)

This is basically how steam on Linux works.

Windows games are run inside wine

Wine is run in a container (they call the tech pressure vessel, the version of the container most games use is called sniper)

Linux native apps are not forced into a container, except they are on steamos, so guess its coming everywhere later

The container is based on ubuntu

[–] PabloSexcrowbar@piefed.social 4 points 5 days ago

Linux native apps are not forced into a container, except they are on steamos, so guess its coming everywhere later

I think they actually are by default. Steam Linux Runtime has been around for quite awhile, and if I'm not mistaken, it's basically just a container full of either Debian or Ubuntu.

[–] Holytimes@sh.itjust.works 6 points 5 days ago* (last edited 5 days ago)

DPS meters, trade tools, stat trackers, and a host of other tools. Full isolation is a huge pain in the ass. It's why I hate flatpak games too. They tend to fucking suck or flat out not work at all the moment you want to use community tools.

There definitely is a line here that goes too far.

[–] Fizz@lemmy.nz 4 points 5 days ago

QubesOS enjoyer?

[–] fruitycoder@sh.itjust.works 1 points 5 days ago

The nice thing is you can give a container full hardware access if you wanted too. So if perf was a must, just steal the whole GPU for the container.

Though my ideal would be sidecar container to base desktop container. Just share what you need bus, and device wise.

[–] catdog@lemmy.ml 13 points 5 days ago (2 children)

Good initiative, not the best name.

Open Geospatial Consortium (also OGC) is leading in its domain and has been for years. https://www.ogc.org/

[–] slampisko@lemmy.world 15 points 5 days ago

OGC also looks like a guy beating his meat when you turn it 90 degrees

[–] blobjim@hexbear.net 7 points 5 days ago

Hopefully it will include focusing on getting things like inputfd (https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/110) added to the spec, and not just stuff that would be useful to Valve/Steam (so they can sell more games on their own Linux systems).

[–] thingsiplay@lemmy.ml -2 points 5 days ago (4 children)

The Linux community comes together and tries to solve problems together? Instead fighting each other... Okay, that's a new one for me.

[–] pastermil@sh.itjust.works 28 points 5 days ago (1 children)

Where have you been, the cave?

Linux community have been solving problems together since the dawn of time, despite the bazillion different standards they endorse on their own, they collaborate with each other.

Take a look at KDE & GNOME. They are opposed to each other on the surface level, but they both share countless amount of work. Also MATE, which is a fork of GNOME that is created basically from disagreement of modern GNOME's direction, still uses a lot of GNOME's library.

[–] thingsiplay@lemmy.ml 8 points 5 days ago

It was meant to be a meme reply more than anything serious. Obviously there are communities and individuals working together, and on other places they fight each other. I should have made that more clear, that's on me.

[–] biotin7@sopuli.xyz 4 points 5 days ago

Oh you must be new here then.

[–] HiddenLayer555@lemmy.ml 4 points 5 days ago* (last edited 5 days ago)

News flash: the things the Linux (open source in general) community fight about are also fought between developers of proprietary software. But you only see some of those fights because the others are either "trade secrets" you have to sign in blood not to reveal, or are in the form of corporate competition, sabotage, and lock-in instead of heated but usually still civil discussion where bridges and compatibility layers can still be built between even completely opposing camps.

[–] Tenderizer78@lemmy.ml 2 points 5 days ago

That lasted for 25 minutes before someone else replied saying it should avoid serving Valve's interests.

https://lemmy.ml/post/42362847/23625426