this post was submitted on 27 Jan 2026
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Gaming

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[–] Toneswirly@beehaw.org 1 points 5 hours ago

The real question is: How is this ever going to make money for Walmart? The second a developer tries to put this in a game they're gonna be laughed off the internet.

[–] savvywolf@pawb.social 11 points 16 hours ago (1 children)

I could be wrong, but isn't the title a bit misleading? As far as I can tell, Walmart made an SDK thing and pushed it to the Unity asset store. I don't think Unity specifically went out of their way to make or promote it.

[–] bl4kers@beehaw.org 1 points 11 hours ago

It appears their "Verified Solutions" program is meant to help make and promote it: https://docs.unity3d.com/2023.1/Documentation/Manual/verifiedsolutions.html

[–] tiny_hedgehog@piefed.social 26 points 20 hours ago

There’s no polite way to say this, so I’ll say it like this:

This is fucking pathetic.

[–] Midnitte@beehaw.org 18 points 20 hours ago (1 children)
[–] Powderhorn@beehaw.org 4 points 14 hours ago* (last edited 14 hours ago) (1 children)
[–] RickyRigatoni@retrolemmy.com 5 points 17 hours ago (1 children)

I've been thinking for a while about once vr gets adopted more we could make virtual reality storefronts to use instead of websites. It would be fun I think.

[–] Euphoma@lemmy.ml 4 points 15 hours ago (2 children)

The concept of buying real items inside a videogame has never made sense to me.

[–] Ephera@lemmy.ml 3 points 11 hours ago

With RickyRigatoni's idea, it wouldn't be a videogame. It would be a separate program you launch specifically to order things online. It just happens to use a game engine for its implementation, because game engines are the most advanced simulation tool humanity has developed...

[–] dev_null@lemmy.ml 4 points 13 hours ago* (last edited 13 hours ago)

A high quality VR store where I can actually physically browse the isles would be superior to trying to browse a 2D website. And being able to pick up a product, with a realistic 3D model, look at it from any angle and visually compare packaging sizes across brands - like I can in a real store but can't on a website - would be nice.

I can't tell you how many times I accidentally ordered a too small or too big version of something, because product photos on websites are always the same size (just fill the frame).

Of course, this will never happen. If a store had a budget to make this, they could use that budget to make their online shopping website 10x better instead.

[–] Powderhorn@beehaw.org 7 points 21 hours ago (2 children)

Finally we have a solution to "I want to play a game, but feel like I'm at Walmart."

[–] SharkAttak@kbin.melroy.org 4 points 19 hours ago

There's been a few Store-something Simulator lately, soo maybe

[–] pimento64@sopuli.xyz 2 points 18 hours ago

Oddly enough that's not far from how many Unity games already felt.

[–] frank@sopuli.xyz 7 points 21 hours ago

I cannot imagine wanting that to be in a game you're playing

[–] gegil@sopuli.xyz 4 points 20 hours ago

Is this actually real? Is it really no a satire?