While there's certain aspects of gameplay and the world design I've come to enjoy a lot from the soulslikes I've played, it hasn't yet detracted from my experience if they are not present or not as strong in another titles in the genre.
But I've not played enough games to know, or strayed far enough from the fromsoft formula to notice.
I've had Thymesia on my backlog for a while, so I guess we'll see how it holds up against the big titles.
This makes me think about games that are not soulslikes but have some of the elements. Like Expedition 33 with the parry/ dodge mechanic incorporated to it's gameplay....
Has anyone here played it? Can combat be soulslike- enough? I'm mildly interested in the game. But being able to play it like that would certainly make it more appealing...