this post was submitted on 01 Dec 2024
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[–] LovingHippieCat@lemmy.world 46 points 7 months ago* (last edited 7 months ago) (8 children)

Breaking News: RPG does what all RPGs do but we will compare it to only what one well know RPG does instead of simply saying it's an RPG that does RPG things.

They could have said any other recent RPG game and it would have applied. Using Baldurs Gate 3 is probably just because Avowed is in the Pillars of Eternity world which was another isometric game, but still it's just an RPG. It could just be channeling Pillars of Eternity instead of Baldurs Gate 3. Why do we have to use Baldurs Gate 3 for every comparison out there?

[–] _bcron_@lemmy.world 27 points 7 months ago

Baldur's Gate is just a salient example. It won more awards than any other RPG last year, super popular, can't fault anyone for using it instead of some other title for an example.

It does what all great RPGs do, but there are plenty of long-forgotten linear romps of absolute shit in which the player's hand is held tight

[–] teft@lemmy.world 18 points 7 months ago (1 children)

BG3 is a great example simply because there is so much content you can miss. I've put 1300+ hours into it and I still see things I haven't seen in any prior playthrough. Granted they aren't large story things or quests anymore but still, even the little stuff adds up.

[–] fushuan@lemm.ee 1 points 7 months ago (1 children)

So, like skyrim, or oblivion, or pillars of eternity 1 and 2... BG3 is used because it's famous.

[–] teft@lemmy.world 2 points 7 months ago

I’ve played those and BG3 has much more content. Especially missable content that depends on the choices you make.

[–] MarcomachtKuchen@feddit.org 14 points 7 months ago

Because people like the game and like reading about it.

[–] Kolanaki@yiffit.net 10 points 7 months ago (2 children)

Personally, I find it frustrating to see the buzz Baldur's Gate 3 gets because I remember a time when games like BG3 weren't a rare sight. I mean, shit, BG3 is just a logical evolution from BG1 and 2. It's got modern graphics, modern UI, modern controls... Same basic gameplay, same kind of choice that can lead to many replays because there are so many ways to do any given quest, etc.

It isn't that BG3 isn't deserving of praise; it definitely is. But the fact it is like a breath of fresh air shows just how awful the industry itself is. They didn't do anything that hadn't been done before, and instead went back to old-school roots and fucking dominated the scene by simply not making their game watered down garbage with a lack of agency.

[–] theneverfox@pawb.social 8 points 7 months ago

That’s the thing though - bg3 isn’t praised because it’s good relative to the state of the industry. It’s a game that did everything right, not just comparatively but in general

[–] grrgyle@slrpnk.net 4 points 7 months ago

I hadn't really thought of it that way, but you're right. I think it happened around the time every action genre starting introducing "RPG éléments" to the point that they became de rigueur.

It was only natural that RPGs themselves would borrow back from the action genres that were borrowing from them.

Anyway yeah, it's nice to see a big RPG bring just an RPG.

[–] icecreamtaco@lemmy.world 9 points 7 months ago

Man you sound really bitter over nothing

[–] ampersandrew@lemmy.world 9 points 7 months ago

There's at least an order of magnitude difference between how many people have played one versus the other.

[–] theunknownmuncher@lemmy.world 9 points 7 months ago

So what you're saying is that it's a valid comparison?

[–] Gradually_Adjusting@lemmy.world 2 points 7 months ago

Of all the callow villainry, I wish a comparison to Baldur's Gate 3 was the worst I've heard. I have seen such articles talk about Avowed in terms of Skyrim, which was released closer to Banjo Kazooie than Avowed. No irrelevant remark is beyond them, no matter how patently inane.

[–] Don_alForno@feddit.org 6 points 7 months ago

The core of. (c)RPGs that makes them special is the feeling that you decide what's going to happen or at least that your choices have an effect on the world. That's the core appeal of TTRPGs and it doesn't change for video games.