536
Git gud (lemmy.world)
you are viewing a single comment's thread
view the rest of the comments
[-] dumpsterlid@lemmy.world 110 points 2 months ago

Git off discord tho for game development, it ends up causing only the types of people who are really active on discord to interact and give feedback and I have seen that really send some games off the rails as the rest of the playerbase begins to get the vibe the game is being developed for a small sliver of the game’s fans (the ones on discord and really active).

[-] Potatos_are_not_friends@lemmy.world 24 points 2 months ago

Seriously. Definitely gives the loudest a place to control how games should work. And when they don't get their way, they get loud in other places and make drama.

[-] Donut@leminal.space 11 points 2 months ago

Any dev worth their salt knows to balance and weigh the feedback across all channels. Discord is easy for quick troubleshooting and frequently asked questions. I see devs have some issues with Steam forums because of the toxicity, but most still take feedback from there too.

Usually Discord is just a funnel to redirect feedback to an internal backlog though. Together with all the other channels, including in-game reporting tools.

[-] dumpsterlid@lemmy.world 4 points 2 months ago

Any dev worth their salt knows to balance and weigh the feedback across all channels. Discord is easy for quick troubleshooting and frequently asked questions.

I am sure most devs who primarily interact with their game’s community through discord believe they are listening to feedback from a variety of sources, but it is clear to me in every case I know of where a game has “join our discord!” plastered all over the store page that functionally the only place where your feedback will actually be taken seriously and get to the devs is discord.

[-] Donut@leminal.space 3 points 2 months ago

That might just be the instant chat nature of Discord and how it's easier to get a reply on there. I'm sure if you went the classic route of sending email it would be acknowledged as well, generally speaking.

[-] CancerMancer@sh.itjust.works 7 points 2 months ago

One of the biggest mistakes I keep seeing devs make is listening to the no-lifers who live on social media. Especially the content whiners: fuck content, make the game work right first.

[-] TeoTwawki@lemmy.world 1 points 2 months ago* (last edited 2 months ago)

Speaking from experience giving the loudest users real time access to your sanity isn't great either. Better to corral them into a slower mode of communication, such as an old fashion forum or use githubs "discussions" feature. Then you can spend your weekend on unwinding without a bunch of kids screeching that they've been ignored because you missed some message that was checks notes 200 paragraphs of back scrolling.

p.s. its 1000x worse when you inherit this kind of "community" from someone before you who let the monkeys do whatever. All I can say is thank god discord has that slow-mode feature now.

this post was submitted on 13 Apr 2024
536 points (97.2% liked)

Gaming

2484 readers
653 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.


founded 1 year ago
MODERATORS