37
submitted 9 months ago by alyaza@beehaw.org to c/gaming@beehaw.org
you are viewing a single comment's thread
view the rest of the comments
[-] PonyOfWar@pawb.social 18 points 9 months ago

What made BG3 "antiquated" to you? Just the nature of it being a cRPG? I thought it had some really good modern game design.

[-] djsoren19@yiffit.net 6 points 9 months ago

To me, it fell into the same trap basically every cRPG falls into; late game combat is a chore. Once the number of enemies and skills you have to juggle gets high enough, you can't realistically use real-time on the harder fights, but you can run into so many enemies that turn-based takes forever.

I don't even really mean that as a criticism of Larian, since nobody else ever managed to fix that issue either. It's a big reason why the genre died off for so long.

[-] ampersandrew@kbin.social 12 points 9 months ago

Real-time isn't an option at all in BG3, and RTWP always felt messy to me anyway, even as I'm now playing Pillars of Eternity. Especially in a lot of those old Infinity Engine games, it felt like it incentivized devs to add more trash mobs, as opposed to paying closer attention to pacing and encounter design.

this post was submitted on 22 Dec 2023
37 points (100.0% liked)

Gaming

30424 readers
345 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS