this post was submitted on 18 Oct 2026
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fitgirl released a repack recently that has a working version of bloodborne for pc, no emulation. that version is somehow fucked for online play (some report a memory leak too). however if you use a different launcher with the game files from the fitgirl repack you get all the goodies of online play and upscaling and DLSS and alllll that good shit.

if you've wanted to play one of the best souls games ever but you were like me and hated the 30fps or what-have-you now is a perfect time to try it.

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[–] Abracadaniel@hexbear.net 6 points 3 days ago* (last edited 3 days ago) (2 children)

Is bbport better than this? I can't tell but bbport has a lot more information on its repo about how it actually works.

EDIT: it is sick though, I just switched from shadps4 to bbport since I'm just interested in bloodborne, not ps4 emulation, and the performance is better it's great!

[–] imogen_underscore@hexbear.net 15 points 3 days ago (1 children)

its all based on shadps4. it's kind of annoying that they're all calling it "native" because it isn't native, it's a translation layer

[–] Abracadaniel@hexbear.net 4 points 3 days ago

I don't know enough to meaningfully distinguish between these unfortunately. It makes sense to me intuitively that one could get better targeted performance for 1 game than when emulating a generic PS4 "environment" though.

The BBport page says it's "native" in that the instructions run directly on the CPU without per-instruction translation, but also that the project is WINE+DVK bundled and optimized for 1 game. And that it's dependent on the shadps4 renderer.

[–] take_five_moments@hexbear.net 5 points 3 days ago* (last edited 3 days ago)

haven't tested it but other users say fitgirl used an older version of bbport which is what is causing the issues. feel free to try it yourself with the updated version and report back here.