this post was submitted on 18 Oct 2026
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Is bbport better than this? I can't tell but bbport has a lot more information on its repo about how it actually works.
EDIT: it is sick though, I just switched from shadps4 to bbport since I'm just interested in bloodborne, not ps4 emulation, and the performance is better it's great!
its all based on shadps4. it's kind of annoying that they're all calling it "native" because it isn't native, it's a translation layer
I don't know enough to meaningfully distinguish between these unfortunately. It makes sense to me intuitively that one could get better targeted performance for 1 game than when emulating a generic PS4 "environment" though.
The BBport page says it's "native" in that the instructions run directly on the CPU without per-instruction translation, but also that the project is WINE+DVK bundled and optimized for 1 game. And that it's dependent on the shadps4 renderer.
haven't tested it but other users say fitgirl used an older version of bbport which is what is causing the issues. feel free to try it yourself with the updated version and report back here.