this post was submitted on 18 Oct 2026
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Games
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I don't know enough to meaningfully distinguish between these unfortunately. It makes sense to me intuitively that one could get better targeted performance for 1 game than when emulating a generic PS4 "environment" though.
The BBport page says it's "native" in that the instructions run directly on the CPU without per-instruction translation, but also that the project is WINE+DVK bundled and optimized for 1 game. And that it's dependent on the shadps4 renderer.