this post was submitted on 25 Sep 2026
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Exactly the same just as Overwatch and Burnout 2
On a serious note, what’s so different. Do we get to learn any interesting lore in a franchise where the only loreis aesthetic? Their entire portfolio consists of franchises that AI can make games out of.
Alright im in a good mood I will engage with you.
I'm not really sure what point you're trying to make. If you dislike Zelda, just call it trash and move on with your life.
But calling it all the same just seems reductive to me. Like, mechanically alone, A Link to the Past and Breath of the Wild feel VERY different, imho. The fact that one is 2D and the other is modern 3D alone makes them very different games, which should be obvious to most folk.
Im not sure what you're trying to ask with the lore thing. Does FIFA have lore? Need for Speed? Yeah, I guess Elden Ring has lore, but not every game needs deep lore to function.
I'm legit not trying to argue. I'm just pretty puzzled by your take and I promise I dont have a huge dog in the fight. I wouldn't put a Zelda game in my Top 30 either.
I’m being a bit of troll, I’m not going to lie. Personally, yes, Zelda doesn’t captivate me these days. Things I value tend to overwhelming revolve around story elements, mythos, and atmosphere and I feel that this is a franchisee that doesn’t really place much emphasis on them. It’s just not for me anymore.
But I’ll br fair to myself, I wasn’t comparing Link to the past to the 3d zeldas.
Alright. Then I don't think we have any serious disagreements. I think modern Zelda is pretty boring and safe. Breath of the Wild was interesting from a mechanical standpoint as an open-world toybox, but it never interested me beyond that. Like, I think a weird fantasy world like Elden Ring or even Silksong is much more interesting than what Nintendo is doing with Zelda if we're comparing worldbuilding and lore.