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#GranScamismo7 (hexbear.net)
submitted 1 year ago by Posadas@hexbear.net to c/games@hexbear.net
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[-] riseuppikmin@hexbear.net 9 points 1 year ago* (last edited 1 year ago)

This is why I'm amazed some company hasn't decided to make a sliding scale cost-based release window.

Want to be the first to make your video on the game? Pay us $400 and you can have it 2 weeks early. $1000 and you can have it a month in advance.

Don't let them release any video until the general embargo lifts, but pit them against each other for a volume of videos they could release.

It feels inevitable since x-day early release models are getting more and more popular, and the logical hellworld conclusion is to pit the aspiring hellworld content creators against each other in an access battle.

[-] LeZero@hexbear.net 3 points 1 year ago

I think it would be too much management work for the big studios, while you can easily embed into the marketing a premium window to start where you sell freeze-gamer the privilege to access the game faster depending on which ultimate/premium edition of the game you buy (which they do today, see Diablo 4 for example), and the gamers eat that slop, millions of them do it, and the studio dont have to manage an embargo, and content creators as a whole

[-] Leon_Grotsky@hexbear.net 2 points 1 year ago

This is why I'm amazed some company hasn't decided to make a sliding scale cost-based release window.

Payday 3 had silver and gold editions that had a release date 3 days prior to the general public.

this post was submitted on 03 Oct 2023
129 points (100.0% liked)

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